/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "testpostmanarbiter.h" class DummyActionInput : public Qt3DInput::QActionInput { Q_OBJECT public: DummyActionInput(Qt3DCore::QNode *parent = nullptr) : Qt3DInput::QActionInput(parent) {} }; class tst_Action : public Qt3DCore::QBackendNodeTester { Q_OBJECT private Q_SLOTS: void checkPeerPropertyMirroring() { // GIVEN Qt3DInput::Input::Action backendAction; Qt3DInput::QAction action; Qt3DInput::QActionInput actionInput; action.addInput(&actionInput); // WHEN simulateInitialization(&action, &backendAction); // THEN QCOMPARE(backendAction.peerId(), action.id()); QCOMPARE(backendAction.isEnabled(), action.isEnabled()); QCOMPARE(backendAction.inputs().size(), action.inputs().size()); const int inputsCount = backendAction.inputs().size(); if (inputsCount > 0) { for (int i = 0; i < inputsCount; ++i) QCOMPARE(backendAction.inputs().at(i), action.inputs().at(i)->id()); } } void checkInitialAndCleanedUpState() { // GIVEN Qt3DInput::Input::Action backendAction; // THEN QVERIFY(backendAction.peerId().isNull()); QCOMPARE(backendAction.actionTriggered(), false); QCOMPARE(backendAction.isEnabled(), false); QCOMPARE(backendAction.inputs().size(), 0); // GIVEN Qt3DInput::QAction action; Qt3DInput::QActionInput axisInput; action.addInput(&axisInput); // WHEN simulateInitialization(&action, &backendAction); backendAction.setActionTriggered(true); backendAction.cleanup(); // THEN QCOMPARE(backendAction.actionTriggered(), false); QCOMPARE(backendAction.isEnabled(), false); QCOMPARE(backendAction.inputs().size(), 0); } void checkPropertyChanges() { // GIVEN Qt3DInput::Input::Action backendAction; Qt3DCore::QPropertyUpdatedChangePtr updateChange; // WHEN updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); updateChange->setPropertyName("enabled"); updateChange->setValue(true); backendAction.sceneChangeEvent(updateChange); // THEN QCOMPARE(backendAction.isEnabled(), true); // WHEN DummyActionInput input; const Qt3DCore::QNodeId inputId = input.id(); const auto nodeAddedChange = Qt3DCore::QPropertyNodeAddedChangePtr::create(Qt3DCore::QNodeId(), &input); nodeAddedChange->setPropertyName("input"); backendAction.sceneChangeEvent(nodeAddedChange); // THEN QCOMPARE(backendAction.inputs().size(), 1); QCOMPARE(backendAction.inputs().first(), inputId); // WHEN const auto nodeRemovedChange = Qt3DCore::QPropertyNodeRemovedChangePtr::create(Qt3DCore::QNodeId(), &input); nodeRemovedChange->setPropertyName("input"); backendAction.sceneChangeEvent(nodeRemovedChange); // THEN QCOMPARE(backendAction.inputs().size(), 0); } void checkActivePropertyBackendNotification() { // GIVEN TestArbiter arbiter; Qt3DInput::Input::Action backendAction; backendAction.setEnabled(true); Qt3DCore::QBackendNodePrivate::get(&backendAction)->setArbiter(&arbiter); const bool currentActionTriggeredValue = backendAction.actionTriggered(); // WHEN backendAction.setActionTriggered(true); // THEN QVERIFY(currentActionTriggeredValue != backendAction.actionTriggered()); QCOMPARE(arbiter.events.count(), 1); Qt3DCore::QPropertyUpdatedChangePtr change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "active"); QCOMPARE(change->value().toBool(), backendAction.actionTriggered()); arbiter.events.clear(); // WHEN backendAction.setActionTriggered(true); // THEN QVERIFY(currentActionTriggeredValue != backendAction.actionTriggered()); QCOMPARE(arbiter.events.count(), 0); arbiter.events.clear(); } void shouldNotActivateWhenDisabled() { // GIVEN TestArbiter arbiter; Qt3DInput::Input::Action backendAction; backendAction.setEnabled(false); Qt3DCore::QBackendNodePrivate::get(&backendAction)->setArbiter(&arbiter); // WHEN backendAction.setActionTriggered(true); // THEN QVERIFY(!backendAction.actionTriggered()); QCOMPARE(arbiter.events.count(), 0); } }; QTEST_APPLESS_MAIN(tst_Action) #include "tst_action.moc"