/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include "testpostmanarbiter.h" #include "testdevice.h" // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject class tst_QActionInput: public Qt3DCore::QNode { Q_OBJECT public: tst_QActionInput() { qRegisterMetaType("Qt3DInput::QAbstractPhysicalDevice*"); } ~tst_QActionInput() { QNode::cleanup(); } private Q_SLOTS: void checkCloning_data() { QTest::addColumn("actionInput"); Qt3DInput::QActionInput *defaultConstructed = new Qt3DInput::QActionInput(); QTest::newRow("defaultConstructed") << defaultConstructed; Qt3DInput::QActionInput *actionInputWithKeys = new Qt3DInput::QActionInput(); actionInputWithKeys->setKeys(QVariantList() << QVariant((1 << 1) | (1 << 5))); QTest::newRow("actionInputWithKeys") << actionInputWithKeys; Qt3DInput::QActionInput *actionInputWithKeysAndSourceDevice = new Qt3DInput::QActionInput(); TestDevice *device = new TestDevice(); actionInputWithKeysAndSourceDevice->setKeys(QVariantList() << QVariant((1 << 1) | (1 << 5))); actionInputWithKeysAndSourceDevice->setSourceDevice(device); QTest::newRow("actionInputWithKeysAndSourceDevice") << actionInputWithKeysAndSourceDevice; } void checkCloning() { // GIVEN QFETCH(Qt3DInput::QActionInput *, actionInput); // WHEN Qt3DInput::QActionInput *clone = static_cast(QNode::clone(actionInput)); QCoreApplication::processEvents(); // THEN QVERIFY(clone != Q_NULLPTR); QCOMPARE(actionInput->id(), clone->id()); QCOMPARE(actionInput->keys(), clone->keys()); if (actionInput->sourceDevice() != Q_NULLPTR) { QVERIFY(clone->sourceDevice() != Q_NULLPTR); QCOMPARE(clone->sourceDevice()->id(), actionInput->sourceDevice()->id()); } } void checkPropertyUpdates() { // GIVEN QScopedPointer actionInput(new Qt3DInput::QActionInput()); TestArbiter arbiter(actionInput.data()); // WHEN QVariantList keys = QVariantList() << QVariant(555); actionInput->setKeys(keys); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "keys"); QCOMPARE(change->value().toList(), keys); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN TestDevice *device = new TestDevice(actionInput.data()); actionInput->setSourceDevice(device); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "sourceDevice"); QCOMPARE(change->value().value(), device->id()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } }; QTEST_MAIN(tst_QActionInput) #include "tst_qactioninput.moc"