/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include class tst_DdsTextures : public QObject { Q_OBJECT private slots: void ddsImageData(); }; void tst_DdsTextures::ddsImageData() { const struct TextureInfo { const char *source; int width; int height; int depth; int faces; int mipmapLevels; QOpenGLTexture::TextureFormat format; } textures[] = { { "data/16x16x1-1-lumi-nomips.dds", 16, 16, 1, 1, 1, QOpenGLTexture::R8_UNorm }, { "data/16x16x1-1-lumi.dds", 16, 16, 1, 1, 5, QOpenGLTexture::R8_UNorm }, { "data/16x16x1-1-rgb-nomips.dds", 16, 16, 1, 1, 1, QOpenGLTexture::RGBA8_UNorm }, { "data/16x16x1-1-rgb.dds", 16, 16, 1, 1, 5, QOpenGLTexture::RGBA8_UNorm }, { "data/16x16x1-1-bc1-nomips.dds", 16, 16, 1, 1, 1, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-1-bc1.dds", 16, 16, 1, 1, 5, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-1-bc3-nomips.dds", 16, 16, 1, 1, 1, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-1-bc3.dds", 16, 16, 1, 1, 5, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-1-bc1-nomips-dx10.dds", 16, 16, 1, 1, 1, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-1-bc1-dx10.dds", 16, 16, 1, 1, 5, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-1-bc3-nomips-dx10.dds", 16, 16, 1, 1, 1, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-1-bc3-dx10.dds", 16, 16, 1, 1, 5, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-6-lumi-nomips.dds", 16, 16, 1, 6, 1, QOpenGLTexture::R8_UNorm }, { "data/16x16x1-6-lumi.dds", 16, 16, 1, 6, 5, QOpenGLTexture::R8_UNorm }, { "data/16x16x1-6-rgb-nomips.dds", 16, 16, 1, 6, 1, QOpenGLTexture::RGBA8_UNorm }, { "data/16x16x1-6-rgb.dds", 16, 16, 1, 6, 5, QOpenGLTexture::RGBA8_UNorm }, { "data/16x16x1-6-bc1-nomips.dds", 16, 16, 1, 6, 1, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-6-bc1.dds", 16, 16, 1, 6, 5, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-6-bc3-nomips.dds", 16, 16, 1, 6, 1, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-6-bc3.dds", 16, 16, 1, 6, 5, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-6-bc1-nomips-dx10.dds", 16, 16, 1, 6, 1, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-6-bc1-dx10.dds", 16, 16, 1, 6, 5, QOpenGLTexture::RGBA_DXT1 }, { "data/16x16x1-6-bc3-nomips-dx10.dds", 16, 16, 1, 6, 1, QOpenGLTexture::RGBA_DXT5 }, { "data/16x16x1-6-bc3-dx10.dds", 16, 16, 1, 6, 5, QOpenGLTexture::RGBA_DXT5 }, }; for (unsigned i = 0; i < sizeof(textures)/sizeof(*textures); i++) { const TextureInfo *texture = &textures[i]; Qt3DRender::QTexImageData data; QVERIFY(data.setCompressedFile(QFINDTESTDATA(texture->source))); QCOMPARE(data.width(), texture->width); QCOMPARE(data.height(), texture->height); QCOMPARE(data.faces(), texture->faces); QCOMPARE(data.mipLevels(), texture->mipmapLevels); QCOMPARE(data.format(), texture->format); } } QTEST_APPLESS_MAIN(tst_DdsTextures) #include "tst_ddstextures.moc"