/**************************************************************************** ** ** Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include class MyFrameGraphNode : public Qt3DRender::Render::FrameGraphNode { public: void updateFromPeer(Qt3DCore::QNode *) Q_DECL_FINAL {} protected: void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) Q_DECL_FINAL {} }; class tst_FrameGraphNode : public QObject { Q_OBJECT public: tst_FrameGraphNode(QObject *parent = Q_NULLPTR) : QObject(parent) {} ~tst_FrameGraphNode() {} private Q_SLOTS: void checkInitialState() { // GIVEN MyFrameGraphNode n; // THEN QCOMPARE(n.nodeType(), Qt3DRender::Render::FrameGraphNode::InvalidNodeType); QVERIFY(n.isEnabled()); QVERIFY(n.handle().isNull()); QVERIFY(n.manager() == Q_NULLPTR); QVERIFY(n.parentHandle().isNull()); QVERIFY(n.childrenHandles().empty()); } void checkPropertyChanges() { // GIVEN QScopedPointer n(new MyFrameGraphNode()); // WHEN n->setEnabled(false); // THEN QCOMPARE(n->isEnabled(), false); // WHEN QScopedPointer manager(new Qt3DRender::Render::FrameGraphManager()); n->setFrameGraphManager(manager.data()); // THEN QCOMPARE(n->manager(), manager.data()); // WHEN Qt3DRender::Render::HFrameGraphNode parentHandle = manager->getOrAcquireHandle(Qt3DCore::QNodeId::createId()); // THEN QVERIFY(!parentHandle.isNull()); // WHEN n->setParentHandle(parentHandle); // THEN QCOMPARE(n->parentHandle(), parentHandle); // WHEN const Qt3DCore::QNodeId childId = Qt3DCore::QNodeId::createId(); QScopedPointer c(new MyFrameGraphNode()); Qt3DRender::Render::FrameGraphNode **childNode = manager->getOrCreateResource(childId); *childNode = c.data(); Qt3DRender::Render::HFrameGraphNode childHandle = manager->lookupHandle(childId); n->appendChildHandle(childHandle); // THEN QCOMPARE(n->childrenHandles().count(), 1); // WHEN n->appendChildHandle(childHandle); // THEN QCOMPARE(n->childrenHandles().count(), 1); } void checkParentChange() { // GIVEN QScopedPointer manager(new Qt3DRender::Render::FrameGraphManager()); const Qt3DCore::QNodeId parentId = Qt3DCore::QNodeId::createId(); const Qt3DCore::QNodeId childId = Qt3DCore::QNodeId::createId(); Qt3DRender::Render::FrameGraphNode *parent1 = new MyFrameGraphNode(); Qt3DRender::Render::FrameGraphNode *child = new MyFrameGraphNode(); const Qt3DRender::Render::HFrameGraphNode parentHandle = manager->getOrAcquireHandle(parentId); const Qt3DRender::Render::HFrameGraphNode childHandle = manager->getOrAcquireHandle(childId); *manager->data(parentHandle) = parent1; *manager->data(childHandle) = child; parent1->setHandle(parentHandle); child->setHandle(childHandle); parent1->setFrameGraphManager(manager.data()); child->setFrameGraphManager(manager.data()); // THEN QVERIFY(parent1->childrenHandles().isEmpty()); QVERIFY(child->parentHandle().isNull()); // WHEN parent1->appendChildHandle(childHandle); // THEN QCOMPARE(child->parentHandle(), parentHandle); QCOMPARE(child->parent(), parent1); QCOMPARE(parent1->childrenHandles().count(), 1); QCOMPARE(parent1->childrenHandles().first(), childHandle); QCOMPARE(parent1->children().count(), parent1->childrenHandles().count()); QCOMPARE(parent1->children().first(), child); // WHEN parent1->appendChildHandle(childHandle); // THEN QCOMPARE(child->parentHandle(), parentHandle); QCOMPARE(child->parent(), parent1); QCOMPARE(parent1->childrenHandles().count(), 1); QCOMPARE(parent1->childrenHandles().first(), childHandle); QCOMPARE(parent1->children().count(), parent1->childrenHandles().count()); QCOMPARE(parent1->children().first(), child); // WHEN parent1->removeChildHandle(childHandle); // THEN QVERIFY(child->parentHandle().isNull()); QVERIFY(child->parent() == Q_NULLPTR); QCOMPARE(parent1->childrenHandles().count(), 0); QCOMPARE(parent1->children().count(), parent1->childrenHandles().count()); } }; QTEST_APPLESS_MAIN(tst_FrameGraphNode) #include "tst_framegraphnode.moc"