/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include class tst_RenderGeometry : public QObject { Q_OBJECT private Q_SLOTS: void checkPeerPropertyMirroring() { // GIVEN Qt3DRender::Render::Geometry renderGeometry; Qt3DRender::QGeometry geometry; Qt3DRender::QAttribute attr1; Qt3DRender::QAttribute attr2; Qt3DRender::QAttribute attr4; Qt3DRender::QAttribute attr3; geometry.addAttribute(&attr1); geometry.addAttribute(&attr2); geometry.addAttribute(&attr3); geometry.addAttribute(&attr4); geometry.setVerticesPerPatch(4); // WHEN renderGeometry.setPeer(&geometry); // THEN QCOMPARE(renderGeometry.peerUuid(), geometry.id()); QCOMPARE(renderGeometry.isDirty(), true); QCOMPARE(renderGeometry.attributes().count(), 4); QCOMPARE(renderGeometry.verticesPerPatch(), 4); for (int i = 0; i < 4; ++i) QCOMPARE(geometry.attributes().at(i)->id(), renderGeometry.attributes().at(i)); } void checkInitialAndCleanedUpState() { // GIVEN Qt3DRender::Render::Geometry renderGeometry; // THEN QCOMPARE(renderGeometry.isDirty(), false); QVERIFY(renderGeometry.attributes().isEmpty()); QVERIFY(renderGeometry.peerUuid().isNull()); QCOMPARE(renderGeometry.verticesPerPatch(), 0); // GIVEN Qt3DRender::QGeometry geometry; Qt3DRender::QAttribute attr1; Qt3DRender::QAttribute attr2; Qt3DRender::QAttribute attr4; Qt3DRender::QAttribute attr3; geometry.addAttribute(&attr1); geometry.addAttribute(&attr2); geometry.addAttribute(&attr3); geometry.addAttribute(&attr4); geometry.setVerticesPerPatch(4); // WHEN renderGeometry.updateFromPeer(&geometry); renderGeometry.cleanup(); // THEN QCOMPARE(renderGeometry.isDirty(), false); QVERIFY(renderGeometry.attributes().isEmpty()); QCOMPARE(renderGeometry.verticesPerPatch(), 0); } void checkPropertyChanges() { // GIVEN Qt3DRender::Render::Geometry renderGeometry; Qt3DCore::QNodeId geometryId = Qt3DCore::QNodeId::createId(); // WHEN Qt3DCore::QScenePropertyChangePtr updateChange(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeAdded, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); // THEN QCOMPARE(renderGeometry.attributes().count(), 1); QVERIFY(renderGeometry.isDirty()); renderGeometry.unsetDirty(); QVERIFY(!renderGeometry.isDirty()); // WHEN updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeRemoved, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(geometryId)); updateChange->setPropertyName("attribute"); renderGeometry.sceneChangeEvent(updateChange); // THEN QCOMPARE(renderGeometry.attributes().count(), 0); QVERIFY(renderGeometry.isDirty()); renderGeometry.unsetDirty(); QVERIFY(!renderGeometry.isDirty()); // WHEN updateChange.reset(new Qt3DCore::QScenePropertyChange(Qt3DCore::NodeUpdated, Qt3DCore::QSceneChange::Node, Qt3DCore::QNodeId())); updateChange->setValue(QVariant::fromValue(3)); updateChange->setPropertyName("verticesPerPatch"); renderGeometry.sceneChangeEvent(updateChange); // THEN QCOMPARE(renderGeometry.verticesPerPatch(), 3); QVERIFY(!renderGeometry.isDirty()); } }; QTEST_APPLESS_MAIN(tst_RenderGeometry) #include "tst_geometry.moc"