// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include #include #include #include #include #include #include #include #include #include #include "testrenderer.h" #include "testarbiter.h" #include "qbackendnodetester.h" // tst_Renderer is a friend class of Renderer class tst_Renderer : public Qt3DRender::Render::OpenGL::Renderer { public: tst_Renderer() : Qt3DRender::Render::OpenGL::Renderer() {} ~tst_Renderer() { shutdown(); } }; class tst_ComputeCommand : public Qt3DCore::QBackendNodeTester { Q_OBJECT private Q_SLOTS: void checkDisablesFrontend() { // GIVEN Qt3DRender::Render::NodeManagers nodeManager; tst_Renderer renderer; Qt3DCore::QAspectManager manager; Qt3DCore::QScene scene; Qt3DCore::QEntity rootEntity; Qt3DCore::QNodePrivate::get(&rootEntity)->setScene(&scene); Qt3DRender::QComputeCommand computeCommand; Qt3DRender::Render::ComputeCommand *backendComputeCommand = nullptr; renderer.setNodeManagers(&nodeManager); // WHEN computeCommand.setParent(&rootEntity); // RootEntity is the entry point to retrieve the scene instance for lookups manager.setRootEntity(&rootEntity, {}); // THEN QVERIFY(scene.lookupNode(computeCommand.id()) != nullptr); // WHEN auto handle = nodeManager.computeJobManager()->getOrAcquireHandle(computeCommand.id()); backendComputeCommand = nodeManager.computeJobManager()->data(handle); // WHEN computeCommand.setWorkGroupX(256); computeCommand.setWorkGroupY(512); computeCommand.setWorkGroupZ(128); computeCommand.setRunType(Qt3DRender::QComputeCommand::Manual); computeCommand.trigger(1); backendComputeCommand->setRenderer(&renderer); simulateInitializationSync(&computeCommand, backendComputeCommand); // THEN QCOMPARE(backendComputeCommand->frameCount(),1); QCOMPARE(backendComputeCommand->isEnabled(), true); QCOMPARE(computeCommand.isEnabled(), true); QCOMPARE(backendComputeCommand->hasReachedFrameCount(), false); // WHEN backendComputeCommand->updateFrameCount(); // THEN QCOMPARE(backendComputeCommand->frameCount(), 0); QCOMPARE(backendComputeCommand->hasReachedFrameCount(), true); // Still enabled as we have yet to notify the fronted QCOMPARE(backendComputeCommand->isEnabled(), true); QCOMPARE(computeCommand.isEnabled(), true); // WHEN renderer.jobsDone(&manager); // so Renderer::sendDisablesToFrontend gets called // THEN QCOMPARE(computeCommand.isEnabled(), false); QCOMPARE(backendComputeCommand->hasReachedFrameCount(), false); // WHEN backendComputeCommand->syncFromFrontEnd(&computeCommand, false); // THEN QCOMPARE(backendComputeCommand->frameCount(), 0); QCOMPARE(backendComputeCommand->isEnabled(), false); } }; QTEST_MAIN(tst_ComputeCommand) #include "tst_computecommand.moc"