// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include #include #include #include #include #include #include "testpostmanarbiter.h" #if 0 class MyBoundingVolumeDebug : public Qt3DRender::QBoundingVolumeDebug { Q_OBJECT public: MyBoundingVolumeDebug(Qt3DCore::QNode *parent = nullptr) : Qt3DRender::QBoundingVolumeDebug(parent) {} void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) final { Qt3DRender::QBoundingVolumeDebug::sceneChangeEvent(change); } private: friend class tst_ObjectPicker; }; // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject class tst_QBoundingVolumeDebug : public Qt3DCore::QNode { Q_OBJECT public: tst_QBoundingVolumeDebug() { } ~tst_QBoundingVolumeDebug() { QNode::cleanup(); } private Q_SLOTS: void checkCloning_data() { QTest::addColumn("bvD"); Qt3DRender::QBoundingVolumeDebug *bvD = new Qt3DRender::QBoundingVolumeDebug(); QTest::newRow("empty bvd") << bvD; bvD = new Qt3DRender::QBoundingVolumeDebug(); bvD->setRecursive(true); QTest::newRow("recursive_bvd") << bvD; } // TODO: Avoid cloning here // void checkCloning() // { // // GIVEN // QFETCH(Qt3DRender::QBoundingVolumeDebug *, bvD); // // WHEN // Qt3DRender::QBoundingVolumeDebug *clone = static_cast(QNode::clone(bvD)); // QCoreApplication::processEvents(); // // THEN // QVERIFY(clone != nullptr); // QCOMPARE(bvD->id(), clone->id()); // QCOMPARE(bvD->recursive(), clone->recursive()); // } void checkPropertyUpdates() { // GIVEN QScopedPointer bvD(new Qt3DRender::QBoundingVolumeDebug()); TestArbiter arbiter(bvD.data()); // WHEN bvD->setRecursive(true); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); Qt3DCore::QNodePropertyChangePtr change = arbiter.events.last().staticCast(); QCOMPARE(change->propertyName(), "recursive"); QCOMPARE(change->value().toBool(), true); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN bvD->setRecursive(true); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 0); // WHEN bvD->setRecursive(false); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.last().staticCast(); QCOMPARE(change->propertyName(), "recursive"); QCOMPARE(change->value().toBool(), false); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } void checkBackendUpdates() { // GIVEN QScopedPointer entity(new Qt3DCore::QEntity()); MyBoundingVolumeDebug *bvD(new MyBoundingVolumeDebug(entity.data())); entity->addComponent(bvD); // THEN QCoreApplication::processEvents(); QCOMPARE(entity->children().count(), 1); QCOMPARE(bvD->children().count(), 0); // WHEN // Create Backend Change and distribute it to frontend node Qt3DCore::QBackendNodePropertyChangePtr e(new Qt3DCore::QBackendNodePropertyChange(bvD->id())); e->setPropertyName("center"); bvD->sceneChangeEvent(e); QCoreApplication::processEvents(); // THEN QCOMPARE(entity->children().count(), 2); QCOMPARE(bvD->children().count(), 0); } }; QTEST_MAIN(tst_QBoundingVolumeDebug) #include "tst_qboundingvolumedebug.moc"