/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include "testpostmanarbiter.h" // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject class tst_QCameraSelector: public Qt3DCore::QNode { Q_OBJECT public: ~tst_QCameraSelector() { QNode::cleanup(); } private Q_SLOTS: void checkCloning_data() { QTest::addColumn("cameraSelector"); QTest::addColumn("camera"); Qt3DRender::QCameraSelector *defaultConstructed = new Qt3DRender::QCameraSelector(); QTest::newRow("defaultConstructed") << defaultConstructed << static_cast(Q_NULLPTR); Qt3DRender::QCameraSelector *selector1 = new Qt3DRender::QCameraSelector(); Qt3DCore::QEntity *camera1 = new Qt3DCore::QEntity(); QTest::newRow("valid camera") << selector1 << camera1; selector1->setCamera(camera1); } void checkCloning() { // GIVEN QFETCH(Qt3DRender::QCameraSelector *, cameraSelector); QFETCH(Qt3DCore::QEntity *, camera); // WHEN Qt3DRender::QCameraSelector *clone = static_cast(QNode::clone(cameraSelector)); // THEN QVERIFY(clone != Q_NULLPTR); QCOMPARE(cameraSelector->id(), clone->id()); if (cameraSelector->camera()) { QVERIFY(clone->camera()); QCOMPARE(clone->camera()->id(), camera->id()); } else { QVERIFY(clone->camera() == Q_NULLPTR); } delete cameraSelector; delete clone; } void checkPropertyUpdates() { // GIVEN QScopedPointer cameraSelector(new Qt3DRender::QCameraSelector()); TestArbiter arbiter(cameraSelector.data()); // WHEN Qt3DCore::QEntity *camera = new Qt3DCore::QEntity(); cameraSelector->setCamera(camera); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "camera"); QCOMPARE(change->value().value(), camera->id()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN cameraSelector->setCamera(camera); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 0); // WHEN Qt3DCore::QEntity *camera2 = new Qt3DCore::QEntity(); cameraSelector->setCamera(camera2); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "camera"); QCOMPARE(change->value().value(), camera2->id()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN cameraSelector->setCamera(Q_NULLPTR); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "camera"); QCOMPARE(change->value().value(), Qt3DCore::QNodeId()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } }; QTEST_MAIN(tst_QCameraSelector) #include "tst_qcameraselector.moc"