/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "testpostmanarbiter.h" // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject class tst_QGeometry: public Qt3DCore::QNode { Q_OBJECT public: ~tst_QGeometry() { QNode::cleanup(); } private Q_SLOTS: void checkCloning_data() { QTest::addColumn("geometry"); QTest::addColumn("attributeCount"); Qt3DRender::QGeometry *defaultConstructed = new Qt3DRender::QGeometry(); QTest::newRow("defaultConstructed") << defaultConstructed << 0; Qt3DRender::QGeometry *geometry1 = new Qt3DRender::QGeometry(); geometry1->setVerticesPerPatch(2); geometry1->addAttribute(new Qt3DRender::QAttribute(Q_NULLPTR, QStringLiteral("Attr1"), Qt3DRender::QAttribute::Float, 3, 454)); geometry1->addAttribute(new Qt3DRender::QAttribute(Q_NULLPTR, QStringLiteral("Attr2"), Qt3DRender::QAttribute::Float, 4, 555)); QTest::newRow("2 attributes") << geometry1 << 2; Qt3DRender::QGeometry *geometry2 = new Qt3DRender::QGeometry(); Qt3DRender::QAttribute *attribute = new Qt3DRender::QAttribute(Q_NULLPTR, QStringLiteral("Attr2"), Qt3DRender::QAttribute::Float, 4, 383); geometry2->addAttribute(new Qt3DRender::QAttribute(Q_NULLPTR, QStringLiteral("Attr1"), Qt3DRender::QAttribute::Float, 3, 427)); geometry2->addAttribute(attribute); geometry2->addAttribute(new Qt3DRender::QAttribute(Q_NULLPTR, QStringLiteral("Attr3"), Qt3DRender::QAttribute::Float, 2, 327)); geometry2->removeAttribute(attribute); geometry2->setVerticesPerPatch(3); QTest::newRow("3 - 1 attributes") << geometry2 << 2; } void checkCloning() { // GIVEN QFETCH(Qt3DRender::QGeometry *, geometry); QFETCH(int, attributeCount); // WHEN Qt3DRender::QGeometry *clone = static_cast(QNode::clone(geometry)); // THEN QVERIFY(clone != Q_NULLPTR); QCOMPARE(geometry->id(), clone->id()); QCOMPARE(attributeCount, geometry->attributes().count()); QCOMPARE(attributeCount, clone->attributes().count()); QCOMPARE(geometry->verticesPerPatch(), clone->verticesPerPatch()); for (int i = 0; i < attributeCount; ++i) { Qt3DRender::QAttribute *originalAttribute = static_cast(geometry->attributes()[i]); Qt3DRender::QAttribute *cloneAttribute = static_cast(clone->attributes()[i]); QCOMPARE(originalAttribute->id(), cloneAttribute->id()); QCOMPARE(originalAttribute->name(), cloneAttribute->name()); QCOMPARE(originalAttribute->buffer(), cloneAttribute->buffer()); QCOMPARE(originalAttribute->count(), cloneAttribute->count()); QCOMPARE(originalAttribute->byteStride(), cloneAttribute->byteStride()); QCOMPARE(originalAttribute->byteOffset(), cloneAttribute->byteOffset()); QCOMPARE(originalAttribute->divisor(), cloneAttribute->divisor()); QCOMPARE(originalAttribute->attributeType(), cloneAttribute->attributeType()); } } void checkPropertyUpdates() { // GIVEN QScopedPointer geometry(new Qt3DRender::QGeometry()); TestArbiter arbiter(geometry.data()); // WHEN Qt3DRender::QAttribute attr; geometry->addAttribute(&attr); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "attribute"); QCOMPARE(change->value().value(), attr.id()); QCOMPARE(change->type(), Qt3DCore::NodeAdded); arbiter.events.clear(); // WHEN geometry->addAttribute(&attr); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 0); // WHEN geometry->removeAttribute(&attr); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "attribute"); QCOMPARE(change->value().value(), attr.id()); QCOMPARE(change->type(), Qt3DCore::NodeRemoved); arbiter.events.clear(); // WHEN geometry->setVerticesPerPatch(2); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "verticesPerPatch"); QCOMPARE(change->value().toInt(), 2); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } }; QTEST_MAIN(tst_QGeometry) #include "tst_qgeometry.moc"