/**************************************************************************** ** ** Copyright (C) 2016 Paul Lemire ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ // TODO Remove in Qt6 #include QT_WARNING_DISABLE_DEPRECATED #include #include #include #include #include #include #include "testarbiter.h" class MyQMesh : public Qt3DRender::QMesh { Q_OBJECT public: explicit MyQMesh(Qt3DCore::QNode *parent = nullptr) : Qt3DRender::QMesh(parent) {} }; class tst_QMesh : public QObject { Q_OBJECT private Q_SLOTS: void checkDefaultConstruction() { // GIVEN Qt3DRender::QMesh mesh; // THEN QCOMPARE(mesh.source(), QUrl()); QCOMPARE(mesh.meshName(), QString()); QCOMPARE(mesh.status(), Qt3DRender::QMesh::None); } void checkPropertyChanges() { // GIVEN Qt3DRender::QMesh mesh; { // WHEN QSignalSpy spy(&mesh, SIGNAL(sourceChanged(QUrl))); const QUrl newValue(QStringLiteral("qrc:/mesh.obj")); mesh.setSource(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(mesh.source(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); mesh.setSource(newValue); // THEN QCOMPARE(mesh.source(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&mesh, SIGNAL(meshNameChanged(QString))); const QString newValue = QStringLiteral("MainBody"); mesh.setMeshName(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(mesh.meshName(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); mesh.setMeshName(newValue); // THEN QCOMPARE(mesh.meshName(), newValue); QCOMPARE(spy.count(), 0); } } void checkSourceUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QMesh mesh; arbiter.setArbiterOnNode(&mesh); Qt3DCore::QAspectEngine *engine = reinterpret_cast(0xdeadbeef); Qt3DCore::QScene *scene = new Qt3DCore::QScene(engine); Qt3DCore::QNodePrivate *meshd = Qt3DCore::QNodePrivate::get(&mesh); meshd->setScene(scene); QCoreApplication::processEvents(); arbiter.clear(); { // WHEN mesh.setSource(QUrl(QStringLiteral("qrc:/toyplane.obj"))); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &mesh); arbiter.clear(); } { // WHEN mesh.setSource(QStringLiteral("qrc:/toyplane.obj")); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkMeshNameUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QMesh mesh; arbiter.setArbiterOnNode(&mesh); Qt3DCore::QAspectEngine *engine = reinterpret_cast(0xdeadbeef); Qt3DCore::QScene *scene = new Qt3DCore::QScene(engine); Qt3DCore::QNodePrivate *meshd = Qt3DCore::QNodePrivate::get(&mesh); meshd->setScene(scene); QCoreApplication::processEvents(); arbiter.clear(); { // WHEN mesh.setMeshName(QStringLiteral("Phil")); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &mesh); arbiter.clear(); } { // WHEN mesh.setMeshName(QStringLiteral("Phil")); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkGeometryFactoryIsAccessibleEvenWithNoScene() // QTBUG-65506 { // GIVEN Qt3DRender::QMesh mesh; // WHEN mesh.setSource(QUrl(QStringLiteral("some_path"))); // THEN QVERIFY(!Qt3DRender::QMeshPrivate::get(&mesh)->m_geometryFactory.isNull()); } }; QTEST_MAIN(tst_QMesh) #include "tst_qmesh.moc"