// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 #include #include #include #include #include #include #include #include #include #include "testarbiter.h" class tst_QRenderPass : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase() { qRegisterMetaType("QShaderProgram *"); } void checkDefaultConstruction() { // GIVEN Qt3DRender::QRenderPass renderPass; // THEN QVERIFY(renderPass.shaderProgram() == nullptr); QCOMPARE(renderPass.filterKeys().size(), 0); QCOMPARE(renderPass.renderStates().size(), 0); QCOMPARE(renderPass.parameters().size(), 0); } void checkPropertyChanges() { // GIVEN Qt3DRender::QRenderPass renderPass; { // WHEN QSignalSpy spy(&renderPass, SIGNAL(shaderProgramChanged(QShaderProgram *))); Qt3DRender::QShaderProgram newValue; renderPass.setShaderProgram(&newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(renderPass.shaderProgram(), &newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); renderPass.setShaderProgram(&newValue); // THEN QCOMPARE(renderPass.shaderProgram(), &newValue); QCOMPARE(spy.size(), 0); } { // WHEN Qt3DRender::QFilterKey newValue; renderPass.addFilterKey(&newValue); // THEN QCOMPARE(renderPass.filterKeys().size(), 1); // WHEN renderPass.addFilterKey(&newValue); // THEN QCOMPARE(renderPass.filterKeys().size(), 1); // WHEN renderPass.removeFilterKey(&newValue); // THEN QCOMPARE(renderPass.filterKeys().size(), 0); } { // WHEN Qt3DRender::QDepthTest newValue; renderPass.addRenderState(&newValue); // THEN QCOMPARE(renderPass.renderStates().size(), 1); // WHEN renderPass.addRenderState(&newValue); // THEN QCOMPARE(renderPass.renderStates().size(), 1); // WHEN renderPass.removeRenderState(&newValue); // THEN QCOMPARE(renderPass.renderStates().size(), 0); } { // WHEN Qt3DRender::QParameter newValue; renderPass.addParameter(&newValue); // THEN QCOMPARE(renderPass.parameters().size(), 1); // WHEN renderPass.addParameter(&newValue); // THEN QCOMPARE(renderPass.parameters().size(), 1); // WHEN renderPass.removeParameter(&newValue); // THEN QCOMPARE(renderPass.parameters().size(), 0); } } void checkShaderProgramBookkeeping() { // GIVEN Qt3DRender::QRenderPass renderPass; { // WHEN Qt3DRender::QShaderProgram shaderProgram; renderPass.setShaderProgram(&shaderProgram); QCOMPARE(renderPass.shaderProgram(), &shaderProgram); } // THEN -> should not crash QVERIFY(renderPass.shaderProgram() == nullptr); } void checkFilterKeyBookkeeping() { // GIVEN Qt3DRender::QRenderPass renderPass; { // WHEN Qt3DRender::QFilterKey filterKey; renderPass.addFilterKey(&filterKey); QCOMPARE(renderPass.filterKeys().size(), 1); } // THEN -> should not crash QCOMPARE(renderPass.filterKeys().size(), 0); } void checkRenderStateBookkeeping() { // GIVEN Qt3DRender::QRenderPass renderPass; { // WHEN Qt3DRender::QDepthTest renderState; renderPass.addRenderState(&renderState); QCOMPARE(renderPass.renderStates().size(), 1); } // THEN -> should not crash QCOMPARE(renderPass.renderStates().size(), 0); } void checkParameterBookkeeping() { // GIVEN Qt3DRender::QRenderPass renderPass; { // WHEN Qt3DRender::QParameter parameter; renderPass.addParameter(¶meter); QCOMPARE(renderPass.parameters().size(), 1); } // THEN -> should not crash QCOMPARE(renderPass.parameters().size(), 0); } void checkShaderProgramUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderPass renderPass; Qt3DRender::QShaderProgram shaderProgram; arbiter.setArbiterOnNode(&renderPass); { // WHEN renderPass.setShaderProgram(&shaderProgram); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } { // WHEN renderPass.setShaderProgram(&shaderProgram); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkFilterKeyUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderPass renderPass; Qt3DRender::QFilterKey filterKey; arbiter.setArbiterOnNode(&renderPass); { // WHEN renderPass.addFilterKey(&filterKey); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } { // WHEN renderPass.removeFilterKey(&filterKey); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } } void checkRenderStateUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderPass renderPass; Qt3DRender::QDepthTest renderState; arbiter.setArbiterOnNode(&renderPass); { // WHEN renderPass.addRenderState(&renderState); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } { // WHEN renderPass.removeRenderState(&renderState); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } } void checkParameterUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderPass renderPass; Qt3DRender::QParameter parameter; arbiter.setArbiterOnNode(&renderPass); { // WHEN renderPass.addParameter(¶meter); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } { // WHEN renderPass.removeParameter(¶meter); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderPass); arbiter.clear(); } } }; QTEST_MAIN(tst_QRenderPass) #include "tst_qrenderpass.moc"