// Copyright (C) 2016 Paul Lemire // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #include #include #include #include #include #include #include "testarbiter.h" class tst_QRenderSettings : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase() { qRegisterMetaType("RenderPolicy"); qRegisterMetaType("QPickingSettings::PickMethod"); qRegisterMetaType("QPickingSettings::PickResultMode"); qRegisterMetaType("QPickingSettings::FaceOrientationPickingMode"); qRegisterMetaType("QFrameGraphNode *"); } void checkDefaultConstruction() { // GIVEN Qt3DRender::QRenderSettings renderSettings; // THEN QVERIFY(renderSettings.pickingSettings() != nullptr); QCOMPARE(renderSettings.renderPolicy(), Qt3DRender::QRenderSettings::Always); QVERIFY(renderSettings.activeFrameGraph() == nullptr); QCOMPARE(renderSettings.pickingSettings()->pickMethod(), Qt3DRender::QPickingSettings::BoundingVolumePicking); QCOMPARE(renderSettings.pickingSettings()->pickResultMode(), Qt3DRender::QPickingSettings::NearestPick); QCOMPARE(renderSettings.pickingSettings()->faceOrientationPickingMode(), Qt3DRender::QPickingSettings::FrontFace); } void checkPropertyChanges() { // GIVEN Qt3DRender::QRenderSettings renderSettings; Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings(); { // WHEN QSignalSpy spy(&renderSettings, SIGNAL(renderPolicyChanged(RenderPolicy))); const Qt3DRender::QRenderSettings::RenderPolicy newValue = Qt3DRender::QRenderSettings::OnDemand; renderSettings.setRenderPolicy(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(renderSettings.renderPolicy(), newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); renderSettings.setRenderPolicy(newValue); // THEN QCOMPARE(renderSettings.renderPolicy(), newValue); QCOMPARE(spy.size(), 0); } { // WHEN QSignalSpy spy(&renderSettings, SIGNAL(activeFrameGraphChanged(QFrameGraphNode *))); Qt3DRender::QViewport newValue; renderSettings.setActiveFrameGraph(&newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(renderSettings.activeFrameGraph(), &newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); renderSettings.setActiveFrameGraph(&newValue); // THEN QCOMPARE(renderSettings.activeFrameGraph(), &newValue); QCOMPARE(spy.size(), 0); } { // WHEN QSignalSpy spy(pickingSettings, SIGNAL(pickMethodChanged(QPickingSettings::PickMethod))); const Qt3DRender::QPickingSettings::PickMethod newValue = Qt3DRender::QPickingSettings::TrianglePicking; pickingSettings->setPickMethod(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(pickingSettings->pickMethod(), newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); pickingSettings->setPickMethod(newValue); // THEN QCOMPARE(pickingSettings->pickMethod(), newValue); QCOMPARE(spy.size(), 0); } { // WHEN QSignalSpy spy(pickingSettings, SIGNAL(pickResultModeChanged(QPickingSettings::PickResultMode))); const Qt3DRender::QPickingSettings::PickResultMode newValue = Qt3DRender::QPickingSettings::AllPicks; pickingSettings->setPickResultMode(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(pickingSettings->pickResultMode(), newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); pickingSettings->setPickResultMode(newValue); // THEN QCOMPARE(pickingSettings->pickResultMode(), newValue); QCOMPARE(spy.size(), 0); } { // WHEN QSignalSpy spy(pickingSettings, SIGNAL(faceOrientationPickingModeChanged(QPickingSettings::FaceOrientationPickingMode))); const Qt3DRender::QPickingSettings::FaceOrientationPickingMode newValue = Qt3DRender::QPickingSettings::FrontAndBackFace; pickingSettings->setFaceOrientationPickingMode(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(pickingSettings->faceOrientationPickingMode(), newValue); QCOMPARE(spy.size(), 1); // WHEN spy.clear(); pickingSettings->setFaceOrientationPickingMode(newValue); // THEN QCOMPARE(pickingSettings->faceOrientationPickingMode(), newValue); QCOMPARE(spy.size(), 0); } } void checkRenderPolicyUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; arbiter.setArbiterOnNode(&renderSettings); { // WHEN renderSettings.setRenderPolicy(Qt3DRender::QRenderSettings::OnDemand); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN renderSettings.setRenderPolicy(Qt3DRender::QRenderSettings::OnDemand); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkActiveFrameGraphUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; arbiter.setArbiterOnNode(&renderSettings); Qt3DRender::QViewport viewport; { // WHEN renderSettings.setActiveFrameGraph(&viewport); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN renderSettings.setActiveFrameGraph(&viewport); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkPickMethodUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings(); arbiter.setArbiterOnNode(&renderSettings); { // WHEN pickingSettings->setPickMethod(Qt3DRender::QPickingSettings::TrianglePicking); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN pickingSettings->setPickMethod(Qt3DRender::QPickingSettings::TrianglePicking); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkPickResultModeUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings(); arbiter.setArbiterOnNode(&renderSettings); { // WHEN pickingSettings->setPickResultMode(Qt3DRender::QPickingSettings::AllPicks); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN pickingSettings->setPickResultMode(Qt3DRender::QPickingSettings::AllPicks); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkFaceOrientationPickingModeUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings(); arbiter.setArbiterOnNode(&renderSettings); { // WHEN pickingSettings->setFaceOrientationPickingMode(Qt3DRender::QPickingSettings::FrontAndBackFace); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN pickingSettings->setFaceOrientationPickingMode(Qt3DRender::QPickingSettings::FrontAndBackFace); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkWorldSpaceToleranceUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::QRenderSettings renderSettings; Qt3DRender::QPickingSettings *pickingSettings = renderSettings.pickingSettings(); arbiter.setArbiterOnNode(&renderSettings); { // WHEN pickingSettings->setWorldSpaceTolerance(5.f); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &renderSettings); arbiter.clear(); } { // WHEN pickingSettings->setWorldSpaceTolerance(5.f); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } }; QTEST_MAIN(tst_QRenderSettings) #include "tst_qrendersettings.moc"