/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "testpostmanarbiter.h" // We need to call QNode::clone which is protected // So we sublcass QNode instead of QObject class tst_QRenderTargetSelector: public Qt3DCore::QNode { Q_OBJECT public: ~tst_QRenderTargetSelector() { QNode::cleanup(); } private Q_SLOTS: void checkSaneDefaults() { QScopedPointer defaultTargetSelector(new Qt3DRender::QRenderTargetSelector); QVERIFY(defaultTargetSelector->target() == Q_NULLPTR); QCOMPARE(defaultTargetSelector->drawBuffers().count(), 0); } void checkCloning_data() { QTest::addColumn("renderTargetSelector"); QTest::addColumn >("drawBuffers"); QTest::addColumn("target"); Qt3DRender::QRenderTargetSelector *defaultConstructed = new Qt3DRender::QRenderTargetSelector(); QTest::newRow("defaultConstructed") << defaultConstructed << QList() << static_cast(Q_NULLPTR); Qt3DRender::QRenderTargetSelector *renderTargetSelectorWithTarget = new Qt3DRender::QRenderTargetSelector(); Qt3DRender::QRenderTarget *target1 = new Qt3DRender::QRenderTarget(); renderTargetSelectorWithTarget->setTarget(target1); QTest::newRow("renderTargetSelectorWithTarget") << renderTargetSelectorWithTarget << QList() << target1; Qt3DRender::QRenderTargetSelector *renderTargetSelectorWithTargetAndBuffers = new Qt3DRender::QRenderTargetSelector(); Qt3DRender::QRenderTarget *target2 = new Qt3DRender::QRenderTarget(); renderTargetSelectorWithTargetAndBuffers->setTarget(target2); QList attachmentTypes = QList() << Qt3DRender::QRenderAttachment::ColorAttachment0 << Qt3DRender::QRenderAttachment::DepthAttachment; renderTargetSelectorWithTargetAndBuffers->setDrawBuffers(attachmentTypes); QTest::newRow("renderTargetSelectorWithTargetAndDrawBuffers") << renderTargetSelectorWithTargetAndBuffers << attachmentTypes << target2; } void checkCloning() { // GIVEN QFETCH(Qt3DRender::QRenderTargetSelector*, renderTargetSelector); QFETCH(QList, drawBuffers); QFETCH(Qt3DRender::QRenderTarget *, target); // THEN QCOMPARE(renderTargetSelector->drawBuffers(), drawBuffers); QCOMPARE(renderTargetSelector->target(), target); // WHEN Qt3DRender::QRenderTargetSelector *clone = static_cast(QNode::clone(renderTargetSelector)); // THEN QVERIFY(clone != Q_NULLPTR); QCOMPARE(renderTargetSelector->id(), clone->id()); QCOMPARE(renderTargetSelector->drawBuffers(), clone->drawBuffers()); if (renderTargetSelector->target() != Q_NULLPTR) { QVERIFY(clone->target() != Q_NULLPTR); QCOMPARE(clone->target()->id(), renderTargetSelector->target()->id()); } delete renderTargetSelector; delete clone; } void checkPropertyUpdates() { // GIVEN QScopedPointer renderTargetSelector(new Qt3DRender::QRenderTargetSelector()); TestArbiter arbiter(renderTargetSelector.data()); // WHEN Qt3DRender::QRenderTarget *target = new Qt3DRender::QRenderTarget(); renderTargetSelector->setTarget(target); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); Qt3DCore::QScenePropertyChangePtr change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "target"); QCOMPARE(change->subjectId(), renderTargetSelector->id()); QCOMPARE(change->value().value(), target->id()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN renderTargetSelector->setTarget(target); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 0); // WHEN renderTargetSelector->setTarget(Q_NULLPTR); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "target"); QCOMPARE(change->subjectId(), renderTargetSelector->id()); QCOMPARE(change->value().value(), Qt3DCore::QNodeId()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN QList drawBuffers; drawBuffers << Qt3DRender::QRenderAttachment::ColorAttachment0 << Qt3DRender::QRenderAttachment::DepthAttachment; renderTargetSelector->setDrawBuffers(drawBuffers); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "drawBuffers"); QCOMPARE(change->subjectId(), renderTargetSelector->id()); QCOMPARE(change->value().value >(), drawBuffers); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); // WHEN renderTargetSelector->setDrawBuffers(drawBuffers); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 0); // WHEN renderTargetSelector->setDrawBuffers(QList()); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.events.size(), 1); change = arbiter.events.first().staticCast(); QCOMPARE(change->propertyName(), "drawBuffers"); QCOMPARE(change->subjectId(), renderTargetSelector->id()); QCOMPARE(change->value().value >(), QList()); QCOMPARE(change->type(), Qt3DCore::NodeUpdated); arbiter.events.clear(); } protected: Qt3DCore::QNode *doClone() const Q_DECL_OVERRIDE { return Q_NULLPTR; } }; QTEST_MAIN(tst_QRenderTargetSelector) #include "tst_qrendertargetselector.moc"