/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "testarbiter.h" using namespace Qt3DRender::Quick; class tst_QScene2D : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase() { qRegisterMetaType( "QScene2D::RenderPolicy"); } void checkDefaultConstruction() { // GIVEN Qt3DRender::Quick::QScene2D scene2d; // THEN QCOMPARE(scene2d.output(), nullptr); QCOMPARE(scene2d.renderPolicy(), QScene2D::Continuous); QCOMPARE(scene2d.item(), nullptr); QCOMPARE(scene2d.isMouseEnabled(), true); } void checkPropertyChanges() { // GIVEN Qt3DRender::Quick::QScene2D scene2d; QScopedPointer output(new Qt3DRender::QRenderTargetOutput()); QScopedPointer item(new QQuickItem()); { // WHEN QSignalSpy spy(&scene2d, SIGNAL(outputChanged(Qt3DRender::QRenderTargetOutput*))); Qt3DRender::QRenderTargetOutput *newValue = output.data(); scene2d.setOutput(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(scene2d.output(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); scene2d.setOutput(newValue); // THEN QCOMPARE(scene2d.output(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&scene2d, SIGNAL(renderPolicyChanged(QScene2D::RenderPolicy))); const QScene2D::RenderPolicy newValue = QScene2D::SingleShot; scene2d.setRenderPolicy(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(scene2d.renderPolicy(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); scene2d.setRenderPolicy(newValue); // THEN QCOMPARE(scene2d.renderPolicy(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&scene2d, SIGNAL(itemChanged(QQuickItem*))); QQuickItem *newValue = item.data(); scene2d.setItem(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(scene2d.item(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); scene2d.setItem(newValue); // THEN QCOMPARE(scene2d.item(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&scene2d, SIGNAL(mouseEnabledChanged(bool))); bool newValue = false; scene2d.setMouseEnabled(newValue); // THEN QVERIFY(spy.isValid()); QCOMPARE(scene2d.isMouseEnabled(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); scene2d.setMouseEnabled(newValue); // THEN QCOMPARE(scene2d.isMouseEnabled(), newValue); QCOMPARE(spy.count(), 0); } } void checkOutputUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::Quick::QScene2D scene2d; arbiter.setArbiterOnNode(&scene2d); QScopedPointer output(new Qt3DRender::QRenderTargetOutput()); { // WHEN scene2d.setOutput(output.data()); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &scene2d); arbiter.clear(); } { // WHEN scene2d.setOutput(output.data()); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkRenderPolicyUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::Quick::QScene2D scene2d; arbiter.setArbiterOnNode(&scene2d); { // WHEN scene2d.setRenderPolicy(QScene2D::SingleShot); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &scene2d); arbiter.clear(); } { // WHEN scene2d.setRenderPolicy(QScene2D::SingleShot); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } void checkMouseEnabledUpdate() { // GIVEN TestArbiter arbiter; Qt3DRender::Quick::QScene2D scene2d; arbiter.setArbiterOnNode(&scene2d); { // WHEN scene2d.setMouseEnabled(false); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 1); QCOMPARE(arbiter.dirtyNodes().front(), &scene2d); arbiter.clear(); } { // WHEN scene2d.setMouseEnabled(false); QCoreApplication::processEvents(); // THEN QCOMPARE(arbiter.dirtyNodes().size(), 0); } } }; QTEST_MAIN(tst_QScene2D) #include "tst_qscene2d.moc"