// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 import Qt3D.Core 2.0 import Qt3D.Render 2.0 Entity { id: root property vector3d lightPosition: Qt.vector3d(30.0, 30.0, 0.0) property vector3d lightIntensity: Qt.vector3d(1.0, 1.0, 1.0) readonly property Camera lightCamera: lightCamera readonly property matrix4x4 lightViewProjection: lightCamera.projectionMatrix.times(lightCamera.matrix) Camera { id: lightCamera objectName: "lightCameraLens" projectionType: CameraLens.PerspectiveProjection fieldOfView: 45 aspectRatio: 1280 / 768 //mainview.width / mainview.height nearPlane: 0.1 farPlane: 200.0 position: root.lightPosition upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) } }