/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #if 0 // This one uses Scene3D #include #include #include int main(int argc, char **argv) { QGuiApplication app(argc, argv); QSurfaceFormat format; if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { //format.setVersion(3, 2); format.setProfile(QSurfaceFormat::CoreProfile); } format.setDepthBufferSize(24); format.setSamples(4); QQuickView view; view.resize(1280, 768); view.setFormat(format); view.setResizeMode(QQuickView::SizeRootObjectToView); view.setSource(QUrl("qrc:/Qt3DBenchMain.qml")); view.show(); return app.exec(); } #else #include #include #include #include #include #include #include int main(int argc, char* argv[]) { QGuiApplication app(argc, argv); Window view; Qt3DCore::Quick::QQmlAspectEngine engine; view.resize(1280, 768); engine.aspectEngine()->registerAspect(new Qt3DRender::QRenderAspect()); engine.aspectEngine()->registerAspect(new Qt3DInput::QInputAspect()); engine.aspectEngine()->initialize(); QVariantMap data; data.insert(QStringLiteral("surface"), QVariant::fromValue(static_cast(&view))); data.insert(QStringLiteral("eventSource"), QVariant::fromValue(&view)); engine.aspectEngine()->setData(data); engine.qmlEngine()->rootContext()->setContextProperty("_window", &view); engine.setSource(QUrl("qrc:/SphereView.qml")); view.show(); return app.exec(); } #endif