// Copyright (C) 2015 Paul Lemire // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick 2.4 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Extras 2.0 Entity { id: root property Layer capsLayer property Layer visualizationLayer property ShaderData sectionData: ShaderData { property int sectionsCount: 3 property ShaderDataArray sections: ShaderDataArray { ShaderData { property vector4d equation: clipPlane0.equation property vector3d center: clipPlane0.center } ShaderData { property vector4d equation: clipPlane1.equation property vector3d center: clipPlane1.center } ShaderData { property vector4d equation: clipPlane2.equation property vector3d center: clipPlane2.center } } } Entity { property Material cappingMaterial: Material { effect: CappingMaterialEffect { sectionsData: root.sectionData } } property GeometryRenderer mesh: PlaneMesh { width: 20.0 height: 20.0 meshResolution: Qt.size(2, 2) } components: [cappingMaterial, mesh, root.capsLayer] } PlaneVisualizationMaterial { id: clipPlanesMaterial alpha: 0.5 } // XZ ClipPlaneEntity { id: clipPlane0 layer: root.visualizationLayer visualMaterial: clipPlanesMaterial center: Qt.vector3d(0, -10, 0) normal: Qt.vector3d(0, -1.0, 0) } // XY ClipPlaneEntity { id: clipPlane1 layer: root.visualizationLayer visualMaterial: clipPlanesMaterial center: Qt.vector3d(0, 0, 10) normal: Qt.vector3d(0, 0, -1.0) rotateAxis: Qt.vector3d(1.0, 0.0, 0.0) rotateAngle: 90 } // YZ ClipPlaneEntity { id: clipPlane2 layer: root.visualizationLayer visualMaterial: clipPlanesMaterial center: Qt.vector3d(-10, 0, 0) normal: Qt.vector3d(1.0, 0, 0) rotateAxis: Qt.vector3d(0.0, 0.0, 1.0) rotateAngle: -90 } QQ2.SequentialAnimation { running: true loops: QQ2.Animation.Infinite QQ2.NumberAnimation { target: clipPlane0 property: "center.y" from: 10 to: 0 duration: 2000 easing.type: QQ2.Easing.InOutQuart } QQ2.NumberAnimation { target: clipPlane1 property: "center.z" from: 10 to: 0 duration: 2000 easing.type: QQ2.Easing.InOutQuart } QQ2.NumberAnimation { target: clipPlane2 property: "center.x" from: -10 to: 0 duration: 4000 easing.type: QQ2.Easing.InOutQuart } QQ2.NumberAnimation { target: clipPlane1 property: "center.z" from: 0 to: 10 duration: 4000 easing.type: QQ2.Easing.InOutQuint } QQ2.NumberAnimation { target: clipPlane0 property: "center.y" from: 0 to: 10 duration: 2000 easing.type: QQ2.Easing.InOutQuint } QQ2.NumberAnimation { target: clipPlane2 property: "center.x" from: 0 to: -10 duration: 2000 easing.type: QQ2.Easing.InOutQuint } } }