// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import Qt3D.Core 2.0 import Qt3D.Render 2.0 RenderTarget { property alias color : colorAttachment property alias position : positionAttachment property alias normal : normalAttachment property alias depth : depthAttachment attachments : [ RenderTargetOutput { objectName : "color" attachmentPoint : RenderTargetOutput.Color0 texture : Texture2D { id : colorAttachment width : 1024 height : 1024 format : Texture.RGBA32F generateMipMaps : false magnificationFilter : Texture.Linear minificationFilter : Texture.Linear wrapMode { x: WrapMode.ClampToEdge y: WrapMode.ClampToEdge } } }, RenderTargetOutput { objectName : "position" attachmentPoint : RenderTargetOutput.Color1 texture : Texture2D { id : positionAttachment width : 1024 height : 1024 // We use RGBA32F here instead of a more fitting format because // OpenGL vendors might not support other formats format : Texture.RGBA32F generateMipMaps : false magnificationFilter : Texture.Linear minificationFilter : Texture.Linear wrapMode { x: WrapMode.ClampToEdge y: WrapMode.ClampToEdge } } }, RenderTargetOutput { objectName : "normal" attachmentPoint : RenderTargetOutput.Color2 texture : Texture2D { id : normalAttachment width : 1024 height : 1024 // We use RGBA32F here instead of a more fitting format because // OpenGL vendors might not support other formats format : Texture.RGBA32F generateMipMaps : false magnificationFilter : Texture.Linear minificationFilter : Texture.Linear wrapMode { x: WrapMode.ClampToEdge y: WrapMode.ClampToEdge } } }, RenderTargetOutput { objectName : "depth" attachmentPoint : RenderTargetOutput.Depth texture : Texture2D { id : depthAttachment width : 1024 height : 1024 format : Texture.D32F generateMipMaps : false magnificationFilter : Texture.Linear minificationFilter : Texture.Linear wrapMode { x: WrapMode.ClampToEdge y: WrapMode.ClampToEdge } } } ] // outputs }