// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause import QtQuick 2.4 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Extras 2.0 Entity { components: [ mesh, phongMaterial, transform ] CuboidMesh { id: mesh yzMeshResolution: Qt.size(2, 2) xzMeshResolution: Qt.size(2, 2) xyMeshResolution: Qt.size(2, 2) } GoochMaterial { id: phongMaterial } Transform { id: transform property real userAngle: 0.0 scale: 4 rotation: fromAxisAndAngle(Qt.vector3d(0, 1, 0), userAngle) } QQ2.ColorAnimation { target: phongMaterial property: "warm" from: "red" to: "blue" duration: 2500 loops: QQ2.Animation.Infinite running: true } QQ2.NumberAnimation { target: transform property: "userAngle" duration: 750 loops: QQ2.Animation.Infinite running: true easing.type: QQ2.Easing.InOutQuad from: 0 to: 360 } }