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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "orbittransformcontroller.h"

#include <Qt3DCore/qtransform.h>

QT_BEGIN_NAMESPACE

OrbitTransformController::OrbitTransformController(QObject *parent)
    : QObject(parent)
    , m_target(Q_NULLPTR)
    , m_matrix()
    , m_radius(1.0f)
    , m_angle(0.0f)
{
}

void OrbitTransformController::setTarget(Qt3DCore::QTransform *target)
{
    if (m_target != target) {
        m_target = target;
        emit targetChanged();
    }
}

Qt3DCore::QTransform *OrbitTransformController::target() const
{
    return m_target;
}

void OrbitTransformController::setRadius(float radius)
{
    if (!qFuzzyCompare(radius, m_radius)) {
        m_radius = radius;
        updateMatrix();
        emit radiusChanged();
    }
}

float OrbitTransformController::radius() const
{
    return m_radius;
}

void OrbitTransformController::setAngle(float angle)
{
    if (!qFuzzyCompare(angle, m_angle)) {
        m_angle = angle;
        updateMatrix();
        emit angleChanged();
    }
}

float OrbitTransformController::angle() const
{
    return m_angle;
}

void OrbitTransformController::updateMatrix()
{
    m_matrix.setToIdentity();
    m_matrix.rotate(m_angle, QVector3D(0.0f, 1.0f, 0.0f));
    m_matrix.translate(m_radius, 0.0f, 0.0f);
    m_target->setMatrix(m_matrix);
}

QT_END_NAMESPACE