summaryrefslogtreecommitdiffstats
path: root/examples/shadow-map-qml/AdsMaterial.qml
blob: 322c7b9ac412465546fe4012d0c312528ebd30f2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import Qt3D 2.0
import Qt3D.Render 2.0
import QtQuick 2.1

Material {
    id: root
    property color ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
    property color diffuseColor: Qt.rgba(0.7, 0.7, 0.9, 1.0)
    property color specularColor: Qt.rgba(0.1, 0.1, 0.1, 1.0)
    property real shininess: 150.0

    parameters: [
        Parameter { name: "ambient";   value: Qt.vector3d(root.ambientColor.r, root.ambientColor.g, root.ambientColor.b) },
        Parameter { name: "diffuse";   value: Qt.vector3d(root.diffuseColor.r, root.diffuseColor.g, root.diffuseColor.b) },
        Parameter { name: "specular";  value: Qt.vector3d(root.specularColor.r, root.specularColor.g, root.specularColor.b) },
        Parameter { name: "shininess"; value: root.shininess }
    ]
}