summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/assimp/code/BaseProcess.h
blob: aa873f717a1e40360edabe8739e80f71cb619b06 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
/*
Open Asset Import Library (assimp)
----------------------------------------------------------------------

Copyright (c) 2006-2017, assimp team

All rights reserved.

Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:

* Redistributions of source code must retain the above
  copyright notice, this list of conditions and the
  following disclaimer.

* Redistributions in binary form must reproduce the above
  copyright notice, this list of conditions and the
  following disclaimer in the documentation and/or other
  materials provided with the distribution.

* Neither the name of the assimp team, nor the names of its
  contributors may be used to endorse or promote products
  derived from this software without specific prior
  written permission of the assimp team.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

----------------------------------------------------------------------
*/

/** @file Base class of all import post processing steps */
#ifndef INCLUDED_AI_BASEPROCESS_H
#define INCLUDED_AI_BASEPROCESS_H

#include <map>
#include "GenericProperty.h"

struct aiScene;

namespace Assimp    {

class Importer;

// ---------------------------------------------------------------------------
/** Helper class to allow post-processing steps to interact with each other.
 *
 *  The class maintains a simple property list that can be used by pp-steps
 *  to provide additional information to other steps. This is primarily
 *  intended for cross-step optimizations.
 */
class SharedPostProcessInfo
{
public:

    struct Base
    {
        virtual ~Base()
        {}
    };

    //! Represents data that is allocated on the heap, thus needs to be deleted
    template <typename T>
    struct THeapData : public Base
    {
        explicit THeapData(T* in)
            : data (in)
        {}

        ~THeapData()
        {
            delete data;
        }
        T* data;
    };

    //! Represents static, by-value data not allocated on the heap
    template <typename T>
    struct TStaticData : public Base
    {
        explicit TStaticData(T in)
            : data (in)
        {}

        ~TStaticData()
        {}

        T data;
    };

    // some typedefs for cleaner code
    typedef unsigned int KeyType;
    typedef std::map<KeyType, Base*>  PropertyMap;

public:

    //! Destructor
    ~SharedPostProcessInfo()
    {
        Clean();
    }

    //! Remove all stored properties from the table
    void Clean()
    {
        // invoke the virtual destructor for all stored properties
        for (PropertyMap::iterator it = pmap.begin(), end = pmap.end();
             it != end; ++it)
        {
            delete (*it).second;
        }
        pmap.clear();
    }

    //! Add a heap property to the list
    template <typename T>
    void AddProperty( const char* name, T* in ){
        AddProperty(name,(Base*)new THeapData<T>(in));
    }

    //! Add a static by-value property to the list
    template <typename T>
    void AddProperty( const char* name, T in ){
        AddProperty(name,(Base*)new TStaticData<T>(in));
    }


    //! Get a heap property
    template <typename T>
    bool GetProperty( const char* name, T*& out ) const
    {
        THeapData<T>* t = (THeapData<T>*)GetPropertyInternal(name);
        if(!t)
        {
            out = NULL;
            return false;
        }
        out = t->data;
        return true;
    }

    //! Get a static, by-value property
    template <typename T>
    bool GetProperty( const char* name, T& out ) const
    {
        TStaticData<T>* t = (TStaticData<T>*)GetPropertyInternal(name);
        if(!t)return false;
        out = t->data;
        return true;
    }

    //! Remove a property of a specific type
    void RemoveProperty( const char* name)  {
        SetGenericPropertyPtr<Base>(pmap,name,NULL);
    }

private:

    void AddProperty( const char* name, Base* data) {
        SetGenericPropertyPtr<Base>(pmap,name,data);
    }

    Base* GetPropertyInternal( const char* name) const  {
        return GetGenericProperty<Base*>(pmap,name,NULL);
    }

private:

    //! Map of all stored properties
    PropertyMap pmap;
};

#if 0

// ---------------------------------------------------------------------------
/** @brief Represents a dependency table for a postprocessing steps.
 *
 *  For future use.
 */
 struct PPDependencyTable
 {
     unsigned int execute_me_before_these;
     unsigned int execute_me_after_these;
     unsigned int only_if_these_are_not_specified;
     unsigned int mutually_exclusive_with;
 };

#endif


#define AI_SPP_SPATIAL_SORT "$Spat"

// ---------------------------------------------------------------------------
/** The BaseProcess defines a common interface for all post processing steps.
 * A post processing step is run after a successful import if the caller
 * specified the corresponding flag when calling ReadFile().
 * Enum #aiPostProcessSteps defines which flags are available.
 * After a successful import the Importer iterates over its internal array
 * of processes and calls IsActive() on each process to evaluate if the step
 * should be executed. If the function returns true, the class' Execute()
 * function is called subsequently.
 */
class ASSIMP_API_WINONLY BaseProcess
{
    friend class Importer;

public:

    /** Constructor to be privately used by Importer */
    BaseProcess();

    /** Destructor, private as well */
    virtual ~BaseProcess();

public:

    // -------------------------------------------------------------------
    /** Returns whether the processing step is present in the given flag.
     * @param pFlags The processing flags the importer was called with. A
     *   bitwise combination of #aiPostProcessSteps.
     * @return true if the process is present in this flag fields,
     *   false if not.
    */
    virtual bool IsActive( unsigned int pFlags) const = 0;

    // -------------------------------------------------------------------
    /** Check whether this step expects its input vertex data to be
     *  in verbose format. */
    virtual bool RequireVerboseFormat() const;

    // -------------------------------------------------------------------
    /** Executes the post processing step on the given imported data.
    * The function deletes the scene if the postprocess step fails (
    * the object pointer will be set to NULL).
    * @param pImp Importer instance (pImp->mScene must be valid)
    */
    void ExecuteOnScene( Importer* pImp);

    // -------------------------------------------------------------------
    /** Called prior to ExecuteOnScene().
    * The function is a request to the process to update its configuration
    * basing on the Importer's configuration property list.
    */
    virtual void SetupProperties(const Importer* pImp);

    // -------------------------------------------------------------------
    /** Executes the post processing step on the given imported data.
    * A process should throw an ImportErrorException* if it fails.
    * This method must be implemented by deriving classes.
    * @param pScene The imported data to work at.
    */
    virtual void Execute( aiScene* pScene) = 0;


    // -------------------------------------------------------------------
    /** Assign a new SharedPostProcessInfo to the step. This object
     *  allows multiple postprocess steps to share data.
     * @param sh May be NULL
    */
    inline void SetSharedData(SharedPostProcessInfo* sh)    {
        shared = sh;
    }

    // -------------------------------------------------------------------
    /** Get the shared data that is assigned to the step.
    */
    inline SharedPostProcessInfo* GetSharedData()   {
        return shared;
    }

protected:

    /** See the doc of #SharedPostProcessInfo for more details */
    SharedPostProcessInfo* shared;

    /** Currently active progress handler */
    ProgressHandler* progress;
};


} // end of namespace Assimp

#endif // AI_BASEPROCESS_H_INC