summaryrefslogtreecommitdiffstats
path: root/src/animation/backend/blendedclipanimator.cpp
blob: f13453a675617f1f917327aeb956d9ab945c26db (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/

#include "blendedclipanimator_p.h"
#include <Qt3DAnimation/qblendedclipanimator.h>
#include <Qt3DAnimation/qchannelmapper.h>
#include <Qt3DAnimation/qclock.h>
#include <Qt3DAnimation/qabstractclipblendnode.h>
#include <Qt3DAnimation/private/qblendedclipanimator_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DAnimation {
namespace Animation {

BlendedClipAnimator::BlendedClipAnimator()
    : BackendNode(ReadWrite)
    , m_running(false)
    , m_lastGlobalTimeNS(0)
    , m_lastLocalTime(0.0)
    , m_currentLoop(0)
    , m_loops(1)
    , m_normalizedLocalTime(-1.0f)
    , m_lastNormalizedLocalTime(-1.0)
{
}

double BlendedClipAnimator::lastLocalTime() const
{
    return m_lastLocalTime;
}

void BlendedClipAnimator::setLastLocalTime(double lastLocalTime)
{
    m_lastLocalTime = lastLocalTime;
}

void BlendedClipAnimator::setLastNormalizedLocalTime(float normalizedTime)
{
    m_lastNormalizedLocalTime = normalizedTime;
}

void BlendedClipAnimator::setLastGlobalTimeNS(const qint64 &lastGlobalTimeNS)
{
    m_lastGlobalTimeNS = lastGlobalTimeNS;
}

qint64 BlendedClipAnimator::nsSincePreviousFrame(qint64 currentGlobalTimeNS)
{
    return currentGlobalTimeNS - m_lastGlobalTimeNS;
}

void BlendedClipAnimator::cleanup()
{
    setEnabled(false);
    m_handler = nullptr;
    m_blendTreeRootId = Qt3DCore::QNodeId();
    m_mapperId = Qt3DCore::QNodeId();
    m_clockId = Qt3DCore::QNodeId();
    m_running = false;
    m_lastGlobalTimeNS = 0;
    m_lastLocalTime = 0.0;
    m_currentLoop = 0;
    m_loops = 1;
}

void BlendedClipAnimator::setBlendTreeRootId(Qt3DCore::QNodeId blendTreeId)
{
    m_blendTreeRootId = blendTreeId;
    setDirty(Handler::BlendedClipAnimatorDirty);
}

void BlendedClipAnimator::setMapperId(Qt3DCore::QNodeId mapperId)
{
    m_mapperId = mapperId;
    setDirty(Handler::BlendedClipAnimatorDirty);
}

void BlendedClipAnimator::setClockId(Qt3DCore::QNodeId clockId)
{
    m_clockId = clockId;
    setDirty(Handler::BlendedClipAnimatorDirty);
}

void BlendedClipAnimator::setRunning(bool running)
{
    m_running = running;
    setDirty(Handler::BlendedClipAnimatorDirty);
}


Qt3DCore::QNodeId BlendedClipAnimator::blendTreeRootId() const
{
    return m_blendTreeRootId;
}

void BlendedClipAnimator::setNormalizedLocalTime(float normalizedTime, bool allowMarkDirty)
{
    m_normalizedLocalTime = normalizedTime;
    if (isValidNormalizedTime(m_normalizedLocalTime) && allowMarkDirty)
        setDirty(Handler::BlendedClipAnimatorDirty);
}

void BlendedClipAnimator::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
    BackendNode::syncFromFrontEnd(frontEnd, firstTime);
    const QBlendedClipAnimator *node = qobject_cast<const QBlendedClipAnimator *>(frontEnd);
    if (!node)
        return;

    auto id = Qt3DCore::qIdForNode(node->blendTree());
    if (id != m_blendTreeRootId)
        setBlendTreeRootId(id);
    id = Qt3DCore::qIdForNode(node->channelMapper());
    if (m_mapperId != id)
        setMapperId(id);
    id = Qt3DCore::qIdForNode(node->clock());
    if (m_clockId != id)
        setClockId(id);

    if (m_running != node->isRunning())
        setRunning(node->isRunning());
    if (m_loops != node->loopCount())
        m_loops = node->loopCount();
    if (!qFuzzyCompare(m_normalizedLocalTime, node->normalizedTime()))
        setNormalizedLocalTime(node->normalizedTime());

    if (firstTime)
        setDirty(Handler::BlendedClipAnimatorDirty);
}

} // namespace Animation
} // namespace Qt3DAnimation

QT_END_NAMESPACE