blob: 215cd250183f7511b1ad317f0c1caf1c3190e3b5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
|
/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#ifndef QT3DANIMATION_QANIMATIONCONTROLLER_H
#define QT3DANIMATION_QANIMATIONCONTROLLER_H
#include <Qt3DAnimation/qkeyframeanimation.h>
#include <Qt3DAnimation/qanimationgroup.h>
#include <Qt3DCore/qentity.h>
#include <Qt3DAnimation/qt3danimation_global.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
class QAnimationControllerPrivate;
class Q_3DANIMATIONSHARED_EXPORT QAnimationController : public QObject
{
Q_OBJECT
Q_PROPERTY(int activeAnimationGroup READ activeAnimationGroup WRITE setActiveAnimationGroup NOTIFY activeAnimationGroupChanged)
Q_PROPERTY(float position READ position WRITE setPosition NOTIFY positionChanged)
Q_PROPERTY(float positionScale READ positionScale WRITE setPositionScale NOTIFY positionScaleChanged)
Q_PROPERTY(float positionOffset READ positionOffset WRITE setPositionOffset NOTIFY positionOffsetChanged)
Q_PROPERTY(Qt3DCore::QEntity *entity READ entity WRITE setEntity NOTIFY entityChanged)
Q_PROPERTY(bool recursive READ recursive WRITE setRecursive NOTIFY recursiveChanged)
public:
QAnimationController(QObject *parent = nullptr);
QVector<Qt3DAnimation::QAnimationGroup *> animationGroupList();
int activeAnimationGroup() const;
float position() const;
float positionScale() const;
float positionOffset() const;
Qt3DCore::QEntity *entity() const;
bool recursive() const;
void setAnimationGroups(const QVector<Qt3DAnimation::QAnimationGroup *> &animationGroups);
void addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups);
void removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroups);
Q_INVOKABLE int getAnimationIndex(const QString &name) const;
Q_INVOKABLE Qt3DAnimation::QAnimationGroup *getGroup(int index) const;
public Q_SLOTS:
void setActiveAnimationGroup(int index);
void setPosition(float position);
void setPositionScale(float scale);
void setPositionOffset(float offset);
void setEntity(Qt3DCore::QEntity *entity);
void setRecursive(bool recursive);
Q_SIGNALS:
void activeAnimationGroupChanged(int index);
void positionChanged(float position);
void positionScaleChanged(float scale);
void positionOffsetChanged(float offset);
void entityChanged(Qt3DCore::QEntity *entity);
void recursiveChanged(bool recursive);
private:
Q_DECLARE_PRIVATE(QAnimationController)
};
} // Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DANIMATION_QANIMATIONCONTROLLER_H
|