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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qclipanimator.h"
#include "qclipanimator_p.h"
#include <Qt3DAnimation/qabstractanimationclip.h>
#include <Qt3DAnimation/qchannelmapper.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
QClipAnimatorPrivate::QClipAnimatorPrivate()
: Qt3DAnimation::QAbstractClipAnimatorPrivate()
, m_clip(nullptr)
{
}
QClipAnimator::QClipAnimator(Qt3DCore::QNode *parent)
: Qt3DAnimation::QAbstractClipAnimator(*new QClipAnimatorPrivate, parent)
{
}
QClipAnimator::QClipAnimator(QClipAnimatorPrivate &dd, Qt3DCore::QNode *parent)
: Qt3DAnimation::QAbstractClipAnimator(dd, parent)
{
}
QClipAnimator::~QClipAnimator()
{
}
QAbstractAnimationClip *QClipAnimator::clip() const
{
Q_D(const QClipAnimator);
return d->m_clip;
}
void QClipAnimator::setClip(QAbstractAnimationClip *clip)
{
Q_D(QClipAnimator);
if (d->m_clip == clip)
return;
if (d->m_clip)
d->unregisterDestructionHelper(d->m_clip);
if (clip && !clip->parent())
clip->setParent(this);
d->m_clip = clip;
// Ensures proper bookkeeping
if (d->m_clip)
d->registerDestructionHelper(d->m_clip, &QClipAnimator::setClip, d->m_clip);
emit clipChanged(clip);
}
Qt3DCore::QNodeCreatedChangeBasePtr QClipAnimator::createNodeCreationChange() const
{
auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QClipAnimatorData>::create(this);
auto &data = creationChange->data;
Q_D(const QClipAnimator);
data.clipId = Qt3DCore::qIdForNode(d->m_clip);
data.mapperId = Qt3DCore::qIdForNode(d->m_mapper);
data.running = d->m_running;
data.loops = d->m_loops;
return creationChange;
}
} // namespace Qt3DAnimation
QT_END_NAMESPACE
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