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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3D_QASPECTMANAGER_P_H
#define QT3D_QASPECTMANAGER_P_H
#include <QObject>
#include <QList>
#include <Qt3DCore/qt3dcore_global.h>
QT_BEGIN_NAMESPACE
class QWaitCondition;
class QWindow;
namespace Qt3D {
class QNode;
class QEntity;
class QScheduler;
class QChangeArbiter;
class QAbstractAspect;
class QJobManagerInterface;
class QSceneObserverInterface;
class QT3DCORESHARED_EXPORT QAspectManager : public QObject
{
Q_OBJECT
public:
explicit QAspectManager(QObject *parent = 0);
~QAspectManager();
public Q_SLOTS:
void initialize();
void shutdown();
void setRoot(Qt3D::QNode *rootObject);
void setWindow(QWindow* window);
void registerAspect(Qt3D::QAbstractAspect *aspect);
QWindow *window() const;
void exec();
void quit();
const QList<QAbstractAspect *> &aspects() const;
QJobManagerInterface *jobManager() const;
QChangeArbiter *changeArbiter() const;
private:
QList<QAbstractAspect *> m_aspects;
QEntity *m_root;
QWindow *m_window;
QScheduler *m_scheduler;
QJobManagerInterface *m_jobManager;
QChangeArbiter *m_changeArbiter;
QAtomicInt m_runMainLoop;
QAtomicInt m_terminated;
};
} // namespace Qt3D
QT_END_NAMESPACE
#endif // QT3D_QASPECTMANAGER_P_H
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