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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
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**
****************************************************************************/
#ifndef QT3DCORE_QSCENE_P_H
#define QT3DCORE_QSCENE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/QScopedPointer>
#include <Qt3DCore/qnode.h>
#include <QtCore/qscopedpointer.h>
#include <Qt3DCore/private/qobservableinterface_p.h>
#include <Qt3DCore/private/qt3dcore_global_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QScenePrivate;
class QAspectEngine;
class NodePostConstructorInit;
class QAbstractArbiter;
typedef QList<QObservableInterface *> QObservableList;
class Q_3DCORE_PRIVATE_EXPORT QScene
{
public:
QScene(QAspectEngine *engine = nullptr);
~QScene();
QAspectEngine *engine() const;
void addObservable(QObservableInterface *observable, QNodeId id);
void addObservable(QNode *observable);
void removeObservable(QObservableInterface *observable, QNodeId id);
void removeObservable(QNode *observable);
QObservableList lookupObservables(QNodeId id) const;
QNode *lookupNode(QNodeId id) const;
QVector<QNode *> lookupNodes(const QVector<QNodeId> &ids) const;
QNodeId nodeIdFromObservable(QObservableInterface *observable) const;
QNode *rootNode() const;
void setArbiter(QAbstractArbiter *arbiter);
QAbstractArbiter *arbiter() const;
// Component -> Entities
QVector<QNodeId> entitiesForComponent(QNodeId id) const;
void addEntityForComponent(QNodeId componentUuid, QNodeId entityUuid);
void removeEntityForComponent(QNodeId componentUuid, QNodeId entityUuid);
bool hasEntityForComponent(QNodeId componentUuid, QNodeId entityUuid);
// Node -> Property Update Data
struct NodePropertyTrackData
{
QNode::PropertyTrackingMode defaultTrackMode = QNode::TrackFinalValues;
QHash<QString, QNode::PropertyTrackingMode> trackedPropertiesOverrides;
};
NodePropertyTrackData lookupNodePropertyTrackData(QNodeId id) const;
void setPropertyTrackDataForNode(QNodeId id, const NodePropertyTrackData &data);
void removePropertyTrackDataForNode(QNodeId id);
NodePostConstructorInit* postConstructorInit() const;
private:
Q_DECLARE_PRIVATE(QScene)
QScopedPointer<QScenePrivate> d_ptr;
void setRootNode(QNode *root);
friend class QAspectEnginePrivate;
};
} // Qt3D
QT_END_NAMESPACE
Q_DECLARE_METATYPE(Qt3DCore::QScene*) // LCOV_EXCL_LINE
#endif // QT3DCORE_QSCENE_P_H
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