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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: http://www.gnu.org/copyleft/fdl.html.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\module Qt3DLogic
\title Qt 3D Logic C++ Classes
\brief The Qt 3D Logic module enables synchronizing frames with the Qt 3D
backend.
\ingroup modules
\ingroup qt3d-modules
\qtvariable 3dlogic
To use classes from this module, add this directive into the C++ files:
\code
#include <Qt3DLogic>
\endcode
To link against the corresponding C++ libraries, add the following to your qmake project file:
\badcode
QT += 3dLogic
\endcode
*/
/*!
\namespace Qt3DLogic
\inmodule Qt3DLogic
\ingroup qt3d-namespaces
\brief Contains classes that enable frame synchronization.
*/
/*!
\qmlmodule Qt3D.Logic 2.0
\title Qt 3D Logic QML Types
\ingroup qmlmodules
\ingroup qt3d-qmlmodules
\brief Provides QML types to synchronize frames with the 3D backend.
To import and use the module's QML types, use the following statement:
\badcode
import Qt3D.Logic 2.0
\endcode
\section1 QML Types
*/
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