summaryrefslogtreecommitdiffstats
path: root/src/extras/defaults/qdiffusespecularmaterial.h
blob: 7ce1e65ba2cbaa5eb1a3828cd0a973f41091ab66 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_H
#define QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_H

#include <Qt3DExtras/qt3dextras_global.h>
#include <Qt3DRender/qmaterial.h>
#include <QtGui/QColor>

QT_BEGIN_NAMESPACE

namespace Qt3DExtras {

class QDiffuseSpecularMaterialPrivate;

class Q_3DEXTRASSHARED_EXPORT QDiffuseSpecularMaterial : public Qt3DRender::QMaterial
{
    Q_OBJECT
    Q_PROPERTY(QColor ambient READ ambient WRITE setAmbient NOTIFY ambientChanged)
    Q_PROPERTY(QVariant diffuse READ diffuse WRITE setDiffuse NOTIFY diffuseChanged)
    Q_PROPERTY(QVariant specular READ specular WRITE setSpecular NOTIFY specularChanged)
    Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
    Q_PROPERTY(QVariant normal READ normal WRITE setNormal NOTIFY normalChanged)
    Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
    Q_PROPERTY(bool alphaBlending READ isAlphaBlendingEnabled WRITE setAlphaBlendingEnabled NOTIFY alphaBlendingEnabledChanged)

public:
    explicit QDiffuseSpecularMaterial(Qt3DCore::QNode *parent = nullptr);
    ~QDiffuseSpecularMaterial();

    QColor ambient() const;
    QVariant diffuse() const;
    QVariant specular() const;
    float shininess() const;
    QVariant normal() const;
    float textureScale() const;
    bool isAlphaBlendingEnabled() const;

public Q_SLOTS:
    void setAmbient(const QColor &ambient);
    void setDiffuse(const QVariant &diffuse);
    void setSpecular(const QVariant &specular);
    void setShininess(float shininess);
    void setNormal(const QVariant &normal);
    void setTextureScale(float textureScale);
    void setAlphaBlendingEnabled(bool enabled);

Q_SIGNALS:
    void ambientChanged(const QColor &ambient);
    void diffuseChanged(const QVariant &diffuse);
    void specularChanged(const QVariant &specular);
    void shininessChanged(float shininess);
    void normalChanged(const QVariant &normal);
    void textureScaleChanged(float textureScale);
    void alphaBlendingEnabledChanged(bool enabled);

private:
    Q_DECLARE_PRIVATE(QDiffuseSpecularMaterial)
};

} // namespace Qt3DExtras

QT_END_NAMESPACE

#endif // QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_H