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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
**
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**
****************************************************************************/
#ifndef QT3DEXTRAS_QCYLINDERGEOMETRY_H
#define QT3DEXTRAS_QCYLINDERGEOMETRY_H
#include <Qt3DExtras/qt3dextras_global.h>
#include <Qt3DRender/qgeometry.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QAttribute;
} // namespace Qt3DRender
namespace Qt3DExtras {
class QCylinderGeometryPrivate;
class Q_3DEXTRASSHARED_EXPORT QCylinderGeometry : public Qt3DRender::QGeometry
{
Q_OBJECT
Q_PROPERTY(int rings READ rings WRITE setRings NOTIFY ringsChanged)
Q_PROPERTY(int slices READ slices WRITE setSlices NOTIFY slicesChanged)
Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged)
Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged)
Q_PROPERTY(Qt3DRender::QAttribute *positionAttribute READ positionAttribute CONSTANT)
Q_PROPERTY(Qt3DRender::QAttribute *normalAttribute READ normalAttribute CONSTANT)
Q_PROPERTY(Qt3DRender::QAttribute *texCoordAttribute READ texCoordAttribute CONSTANT)
Q_PROPERTY(Qt3DRender::QAttribute *indexAttribute READ indexAttribute CONSTANT)
public:
explicit QCylinderGeometry(QNode *parent = nullptr);
~QCylinderGeometry();
void updateVertices();
void updateIndices();
int rings() const;
int slices() const;
float radius() const;
float length() const;
Qt3DRender::QAttribute *positionAttribute() const;
Qt3DRender::QAttribute *normalAttribute() const;
Qt3DRender::QAttribute *texCoordAttribute() const;
Qt3DRender::QAttribute *indexAttribute() const;
public Q_SLOTS:
void setRings(int rings);
void setSlices(int slices);
void setRadius(float radius);
void setLength(float length);
Q_SIGNALS:
void radiusChanged(float radius);
void ringsChanged(int rings);
void slicesChanged(int slices);
void lengthChanged(float length);
protected:
QCylinderGeometry(QCylinderGeometryPrivate &dd, QNode *parent = nullptr);
private:
Q_DECLARE_PRIVATE(QCylinderGeometry)
};
} // Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DEXTRAS_QCYLINDERGEOMETRY_H
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