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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/

#include "qabstractaxisinput.h"
#include "qabstractaxisinput_p.h"

#include <Qt3DInput/qabstractphysicaldevice.h>

#include <Qt3DInput/private/abstractaxisinput_p.h>
#include <Qt3DInput/private/inputhandler_p.h>
#include <Qt3DInput/private/qinputdeviceintegration_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {

namespace Input {

AbstractAxisInput::AbstractAxisInput()
    : BackendNode()
{
}

void AbstractAxisInput::cleanup()
{
    QBackendNode::setEnabled(false);
    m_sourceDevice = Qt3DCore::QNodeId();
}

void AbstractAxisInput::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
    BackendNode::syncFromFrontEnd(frontEnd, firstTime);
    const QAbstractAxisInput *node = qobject_cast<const QAbstractAxisInput *>(frontEnd);
    if (!node)
        return;

    m_sourceDevice = Qt3DCore::qIdForNode(node->sourceDevice());
}

} // Input

} // Qt3DInput

QT_END_NAMESPACE