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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef GENERICDEVICEBACKENDNODE_H
#define GENERICDEVICEBACKENDNODE_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DInput/qabstractphysicaldevicebackendnode.h>
#include <QHash>
#include <QMutex>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {

class QAbstractPhysicalDevice;

namespace Input {
class InputHandler;
class GenericDeviceBackendNodeData;
class GenericDeviceBackendNode : public QAbstractPhysicalDeviceBackendNode
{
public:
    explicit GenericDeviceBackendNode(QBackendNode::Mode mode = QBackendNode::ReadWrite);
    ~GenericDeviceBackendNode();
    void updateEvents();

    // QAbstractPhysicalDeviceBackendNode interface
    void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) Q_DECL_OVERRIDE;
    void cleanup() Q_DECL_OVERRIDE;
    float axisValue(int axisIdentifier) const Q_DECL_OVERRIDE;
    bool isButtonPressed(int buttonIdentifier) const Q_DECL_OVERRIDE;

private:
    QHash<int, qreal> m_axesValues;
    QHash<int, qreal> m_buttonsValues;
    mutable QSharedPointer<QMutex> m_mutex;
};

class GenericDeviceBackendFunctor : public Qt3DCore::QBackendNodeFunctor
{
public:
    explicit GenericDeviceBackendFunctor(QInputAspect *inputaspect, InputHandler *handler);

    Qt3DCore::QBackendNode *create(Qt3DCore::QNode *frontend, const Qt3DCore::QBackendNodeFactory *factory) const Q_DECL_OVERRIDE;
    Qt3DCore::QBackendNode *get(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;
    void destroy(const Qt3DCore::QNodeId &id) const Q_DECL_OVERRIDE;

private:
    QInputAspect *m_inputAspect;
    InputHandler *m_handler;
};

} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE

#endif // GENERICDEVICEBACKENDNODE_H