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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3DINPUT_INPUT_INPUTHANDLER_P_H
#define QT3DINPUT_INPUT_INPUTHANDLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DInput/qt3dinput_global.h>
#include <Qt3DInput/private/handle_types_p.h>
#include <Qt3DCore/qaspectjob.h>
#include <QKeyEvent>
#include <QMutex>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
class KeyboardInputManager;
class KeyboardControllerManager;
class KeyboardEventFilter;
class MouseControllerManager;
class MouseInputManager;
class MouseEventFilter;
class InputHandler
{
public:
InputHandler();
void setEventSource(QObject *object);
inline QObject *eventSource() const { return m_eventSource; }
inline KeyboardControllerManager *keyboardControllerManager() const { return m_keyboardControllerManager; }
inline KeyboardInputManager *keyboardInputManager() const { return m_keyboardInputManager; }
inline MouseControllerManager *mouseControllerManager() const { return m_mouseControllerManager; }
inline MouseInputManager *mouseInputManager() const { return m_mouseInputManager; }
void appendKeyEvent(const QKeyEvent &event);
QList<QKeyEvent> pendingKeyEvents();
void clearPendingKeyEvents();
void appendMouseEvent(const QMouseEvent &event);
QList<QMouseEvent> pendingMouseEvents();
void clearPendingMouseEvents();
void appendKeyboardController(HKeyboardController controller);
void removeKeyboardController(HKeyboardController controller);
void appendMouseController(HMouseController controller);
void removeMouseController(HMouseController controller);
QVector<Qt3DCore::QAspectJobPtr> keyboardJobs();
QVector<Qt3DCore::QAspectJobPtr> mouseJobs();
private:
KeyboardControllerManager *m_keyboardControllerManager;
KeyboardInputManager *m_keyboardInputManager;
MouseControllerManager *m_mouseControllerManager;
MouseInputManager *m_mouseInputManager;
QVector<HKeyboardController> m_activeKeyboardControllers;
QVector<HMouseController> m_activeMouseControllers;
QObject *m_eventSource;
KeyboardEventFilter *m_keyboardEventFilter;
QList<QKeyEvent> m_pendingEvents;
MouseEventFilter *m_mouseEventFilter;
QList<QMouseEvent> m_pendingMouseEvents;
mutable QMutex m_mutex;
};
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // QT3DINPUT_INPUT_INPUTHANDLER_P_H
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