blob: 27143e5d99b6887f6e5184c6cd7500e52636e69b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
/****************************************************************************
**
** Copyright (C) 2016 Paul Lemire
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#include "renderviewcommandupdaterjob_p.h"
#include <Qt3DRender/private/job_common_p.h>
#include <renderer_p.h>
#include <renderview_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
namespace OpenGL {
namespace {
int renderViewInstanceCounter = 0;
} // anonymous
class RenderViewCommandUpdaterJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
RenderViewCommandUpdaterJobPrivate(RenderViewCommandUpdaterJob *q) : q_ptr(q) { }
~RenderViewCommandUpdaterJobPrivate() override = default;
bool isRequired() const override;
void postFrame(Qt3DCore::QAspectManager *manager) override;
RenderViewCommandUpdaterJob *q_ptr;
Q_DECLARE_PUBLIC(RenderViewCommandUpdaterJob)
};
bool RenderViewCommandUpdaterJobPrivate::isRequired() const
{
Q_Q(const RenderViewCommandUpdaterJob);
return q->m_renderView && !q->m_renderView->noDraw() && q->m_renderablesSubView.count > 0;
}
void RenderViewCommandUpdaterJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
Q_UNUSED(manager)
// reset to 0 after every frame, stops the number growing indefinitely
renderViewInstanceCounter = 0;
}
RenderViewCommandUpdaterJob::RenderViewCommandUpdaterJob()
: Qt3DCore::QAspectJob(*new RenderViewCommandUpdaterJobPrivate(this))
, m_renderView(nullptr)
, m_renderer(nullptr)
, m_renderablesSubView()
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderCommandUpdater, renderViewInstanceCounter++)
}
void RenderViewCommandUpdaterJob::run()
{
// Build RenderCommand should perform the culling as we have no way to determine
// if a child has a mesh in the view frustum while its parent isn't contained in it.
if (!m_renderView->noDraw()) {
if (m_renderablesSubView.count == 0)
return;
// Update Render Commands (Uniform Change, Depth Change)
m_renderView->updateRenderCommand(m_renderablesSubView);
}
}
} // OpenGL
} // Render
} // Qt3DRender
QT_END_NAMESPACE
|