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/****************************************************************************
**
** Copyright (C) 2016 Paul Lemire
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H
#define QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DCore/qaspectjob.h>
#include <Qt3DCore/private/qframeallocator_p.h>
#include <QSize>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

namespace Render {

class FrameGraphNode;

namespace OpenGL {

class Renderer;
class RenderView;

class Q_AUTOTEST_EXPORT RenderViewInitializerJob : public Qt3DCore::QAspectJob
{
public:
    RenderViewInitializerJob();
    ~RenderViewInitializerJob();

    inline void setRenderer(Renderer *renderer) { m_renderer = renderer; }
    inline RenderView *renderView() const Q_DECL_NOTHROW { return m_renderView; }

    inline void setFrameGraphLeafNode(FrameGraphNode *fgLeaf)
    {
        m_fgLeaf = fgLeaf;
    }

    // Sets the position in the queue of RenderViews that the
    // RenderView generated by this job should be inserted. This is
    // used to ensure that for example a RenderView for creating
    // a shadow map texture is submitted before the RenderView that
    // contains commands making use of the shadow map
    inline void setSubmitOrderIndex(int index) { m_index = index; }
    inline int submitOrderIndex() const { return m_index; }

    void run() override;

private:
    Renderer *m_renderer;
    FrameGraphNode *m_fgLeaf;
    int m_index;
    RenderView *m_renderView;
};

typedef QSharedPointer<RenderViewInitializerJob> RenderViewInitializerJobPtr;

} // namespace OpenGL
} // namespace Render
} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H