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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
**
****************************************************************************/
#ifndef QT3DRENDER_SCENE2DPLUGIN_H
#define QT3DRENDER_SCENE2DPLUGIN_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qrenderaspect_p.h>
#include <private/qrenderplugin_p.h>
#include <private/abstractrenderer_p.h>
#include <private/qresourcemanager_p.h>
#include <private/scene2d_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class Scene2DNode;
class Scene2DNodeManager : public Qt3DCore::QResourceManager<
Render::Quick::Scene2D,
Qt3DCore::QNodeId,
Qt3DCore::ObjectLevelLockingPolicy>
{
};
class Scene2DPlugin : public QRenderPlugin
{
public:
Scene2DPlugin();
~Scene2DPlugin();
bool registerBackendTypes(QRenderAspect *aspect, AbstractRenderer *renderer) override;
bool unregisterBackendTypes(QRenderAspect *aspect) override;
private:
Render::Scene2DNodeManager *m_scene2dNodeManager;
};
} // Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_SCENE2DPLUGIN_H
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