summaryrefslogtreecommitdiffstats
path: root/src/plugins/sceneparsers/assimp/assimpparser_p.h
blob: 31bfb7bc150aa2fb16ced9119f83aa07dea8f0a8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3D_ASSIMPPARSER_H
#define QT3D_ASSIMPPARSER_H

// ASSIMP LIBRARY INCLUDE
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#include <assimp/DefaultLogger.hpp>
#include <Qt3DRenderer/qabstractmesh.h>
#include <Qt3DRenderer/qmeshdata.h>
#include <Qt3DRenderer/private/abstractsceneparser_p.h>
#include "assimphelpers_p.h"

#include <QMap>
#include <QDir>
#include <QLoggingCategory>

QT_BEGIN_NAMESPACE

class QFile;

namespace Qt3D {

class QMaterial;
class QShaderProgram;
class QEffect;
class QCamera;
class QAbstractTextureProvider;
class QMesh;
class AssimpMesh;

Q_DECLARE_LOGGING_CATEGORY(AssimpParserLog)

class AssimpParser : public AbstractSceneParser
{
    Q_OBJECT
    Q_PLUGIN_METADATA(IID "org.qt-project.Qt3DRenderer.AssimParser")
public:
    AssimpParser();
    ~AssimpParser();

    static bool isAssimpPath(const QString& path);

    // SceneParserInterface interface
    void setSource(const QUrl& source) Q_DECL_OVERRIDE;
    bool isExtensionSupported(const QUrl &source) Q_DECL_OVERRIDE;
    QEntity *scene(QString id = QString()) Q_DECL_OVERRIDE;
    QEntity *node(QString id) Q_DECL_OVERRIDE;

    QEntity *defaultScene();
    QMeshDataPtr mesh(QString id);
    QMaterial *material(QString id);
    QCamera *camera(QString id);

private :

    static QStringList assimpSupportedFormats();
    static QMatrix4x4 aiMatrix4x4ToQMatrix4x4(const aiMatrix4x4 &matrix);

    QEntity *node(aiNode *node);

    void readSceneFile(const QString &file);

    void cleanup();
    void parse();

    void loadMaterial(uint materialIndex);
    void loadMesh(uint meshIndex);
    void loadEmbeddedTexture(uint textureIndex);
    void loadLight(uint lightIndex);
    void loadCamera(uint cameraIndex);
    void loadAnimation(uint animationIndex);

    void copyMaterialName(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialColorProperties(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialFloatProperties(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialBoolProperties(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialShadingModel(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialBlendingFunction(QMaterial *material, aiMaterial *assimpMaterial);
    void copyMaterialTextures(QMaterial *material, aiMaterial *assimpMaterial);

    class SceneImporter {
    public :

        SceneImporter();
        ~SceneImporter();

        Assimp::Importer *m_importer;
        mutable const aiScene *m_aiScene;

        QMap<uint, AssimpMesh *> m_meshes;
        QMap<uint, QMaterial*> m_materials;
        QMap<uint, QEffect *> m_effects;
        QMap<uint, QAbstractTextureProvider *> m_embeddedTextures;
        QMap<QString, QAbstractTextureProvider *> m_materialTextures;
        QMap<aiNode*, QEntity*> m_cameras;
        QHash<aiTextureType, QString> m_textureToParameterName;
//    QMap<aiNode*, Light*> m_lights;
    };

    QDir     m_sceneDir;
    bool     m_sceneParsed;
    AssimpParser::SceneImporter *m_scene;
    static QStringList assimpSupportedFormatsList;


};

}

QT_END_NAMESPACE

#endif // QT3D_ASSIMPPARSER_H