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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QT3D_QUICK_QUICK3DENTITYLOADER_H
#define QT3D_QUICK_QUICK3DENTITYLOADER_H

#include <QObject>
#include <QUrl>

#include <Qt3DCore/QEntity>

#include <Qt3DQuick/qt3dquick_global.h>


QT_BEGIN_NAMESPACE

namespace Qt3D {

class QEntity;

namespace Quick {

class Quick3DEntityLoaderPrivate;

class QT3DQUICKSHARED_EXPORT Quick3DEntityLoader : public QEntity
{
    Q_OBJECT
    Q_PROPERTY(QObject *entity READ entity NOTIFY entityChanged)
    Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
public:
    explicit Quick3DEntityLoader(QNode *parent = 0);
    ~Quick3DEntityLoader();

    QObject *entity() const;

    QUrl source() const;
    void setSource(const QUrl &url);

Q_SIGNALS:
    void entityChanged();
    void sourceChanged();

protected:
    void copy(const QNode *ref) Q_DECL_OVERRIDE;

private:
    Q_DECLARE_PRIVATE(Quick3DEntityLoader)
    Q_PRIVATE_SLOT(d_func(), void _q_componentStatusChanged(QQmlComponent::Status))
    QT3D_CLONEABLE(Quick3DEntityLoader)
};

} // Quick;

} // Qt3D

QT_END_NAMESPACE

#endif // QUICK3DENTITYLOADER_H