blob: 7f55ee8105b4b3fb09ec68b791661c3834972ffe (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#include "qt3dquickextrasnodefactory_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
Q_GLOBAL_STATIC(QuickExtrasNodeFactory, quick_extras_node_factory)
QuickExtrasNodeFactory *QuickExtrasNodeFactory::instance()
{
return quick_extras_node_factory();
}
void QuickExtrasNodeFactory::registerType(const char *className, const char *quickName, int major, int minor)
{
m_types.insert(className, Type(quickName, major, minor));
}
Qt3DCore::QNode *QuickExtrasNodeFactory::createNode(const char *type)
{
if (!m_types.contains(type))
return nullptr;
Type &typeInfo(m_types[type]);
if (!typeInfo.resolved) {
typeInfo.resolved = true;
typeInfo.t = QQmlMetaType::qmlType(QString::fromLatin1(typeInfo.quickName), typeInfo.version.first, typeInfo.version.second);
}
return typeInfo.t.isValid() ? qobject_cast<Qt3DCore::QNode *>(typeInfo.t.create()) : nullptr;
}
} // namespace Qt3DExtras
QT_END_NAMESPACE
|