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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2021 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
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**
****************************************************************************/
#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DRENDERPASS_P_H
#define QT3DRENDER_RENDER_QUICK_QUICK3DRENDERPASS_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/qrenderpass.h>
#include <QtQml/QQmlListProperty>
#include <Qt3DQuickRender/private/qt3dquickrender_global_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
namespace Quick {
class Q_3DQUICKRENDERSHARED_PRIVATE_EXPORT Quick3DRenderPass : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<Qt3DRender::QFilterKey> filterKeys READ filterKeyList)
Q_PROPERTY(QQmlListProperty<Qt3DRender::QRenderState> renderStates READ renderStateList)
Q_PROPERTY(QQmlListProperty<Qt3DRender::QParameter> parameters READ parameterList)
public:
explicit Quick3DRenderPass(QObject *parent = 0);
QQmlListProperty<QFilterKey> filterKeyList();
QQmlListProperty<QRenderState> renderStateList();
QQmlListProperty<QParameter> parameterList();
inline QRenderPass *parentRenderPass() const { return qobject_cast<QRenderPass *>(parent()); }
private:
static void appendFilterKey(QQmlListProperty<QFilterKey> *list, QFilterKey *filterKey);
static QFilterKey *filterKeyAt(QQmlListProperty<QFilterKey> *list, int index);
static int filterKeysCount(QQmlListProperty<QFilterKey> *list);
static void clearFilterKey(QQmlListProperty<QFilterKey> *list);
static void appendRenderState(QQmlListProperty<QRenderState> *list, QRenderState *state);
static QRenderState *renderStateAt(QQmlListProperty<QRenderState> *list, int index);
static int renderStateCount(QQmlListProperty<QRenderState> *list);
static void clearRenderStates(QQmlListProperty<QRenderState> *list);
static void appendParameter(QQmlListProperty<QParameter> *list, QParameter *param);
static QParameter *parameterAt(QQmlListProperty<QParameter> *list, int index);
static int parametersCount(QQmlListProperty<QParameter> *list);
static void clearParameterList(QQmlListProperty<QParameter> *list);
};
} // namespace Quick
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_QUICK_QUICK3DRENDERPASS_P_H
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