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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/
#ifndef QT3DRENDER_RENDER_ATTACHMENTPACK_P_H
#define QT3DRENDER_RENDER_ATTACHMENTPACK_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/qrendertargetoutput.h>
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <QVector>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
struct Q_3DRENDERSHARED_PRIVATE_EXPORT Attachment
{
Attachment()
: m_mipLevel(0)
, m_layer(0)
, m_point(QRenderTargetOutput::Color0)
, m_face(QAbstractTexture::CubeMapNegativeX)
{}
QString m_name;
int m_mipLevel;
int m_layer;
Qt3DCore::QNodeId m_textureUuid;
QRenderTargetOutput::AttachmentPoint m_point;
QAbstractTexture::CubeMapFace m_face;
};
class RenderTarget;
class RenderTargetSelector;
class AttachmentManager;
class Q_3DRENDERSHARED_PRIVATE_EXPORT AttachmentPack
{
public:
AttachmentPack();
AttachmentPack(const RenderTarget *target,
AttachmentManager *attachmentManager,
const QVector<QRenderTargetOutput::AttachmentPoint> &drawBuffers = QVector<QRenderTargetOutput::AttachmentPoint>());
QVector<Attachment> attachments() const { return m_attachments; }
QVector<int> getGlDrawBuffers() const { return m_drawBuffers; }
// return index of given attachment within actual draw buffers list
int getDrawBufferIndex(QRenderTargetOutput::AttachmentPoint attachmentPoint) const;
private:
QVector<Attachment> m_attachments;
QVector<int> m_drawBuffers;
};
Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator ==(const Attachment &a, const Attachment &b);
Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator !=(const Attachment &a, const Attachment &b);
Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator ==(const AttachmentPack &packA, const AttachmentPack &packB);
Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator !=(const AttachmentPack &packA, const AttachmentPack &packB);
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_ATTACHMENTPACK_P_H
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