blob: f872ab14c6e268d9a87ff9da11ba26f14dd84439 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef OPENGLVERTEXARRAYOBJECT_H
#define OPENGLVERTEXARRAYOBJECT_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/qopenglvertexarrayobject.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class OpenGLVertexArrayObject
{
public:
OpenGLVertexArrayObject()
: m_vao(Q_NULLPTR)
, m_specified(false)
{}
void bind()
{
Q_ASSERT(m_vao);
Q_ASSERT(m_vao->isCreated());
m_vao->bind();
}
void release()
{
Q_ASSERT(m_vao);
Q_ASSERT(m_vao->isCreated());
m_vao->release();
}
void create()
{
Q_ASSERT(m_vao);
m_vao->create();
}
bool isCreated() const
{
Q_ASSERT(m_vao);
return m_vao->isCreated();
}
QOpenGLVertexArrayObject *vao() { return m_vao; }
const QOpenGLVertexArrayObject *vao() const { return m_vao; }
void setVao(QOpenGLVertexArrayObject *vao) { m_vao = vao; }
void setSpecified(bool b) { m_specified = b; }
bool isSpecified() const { return m_specified; }
private:
QOpenGLVertexArrayObject *m_vao;
bool m_specified;
};
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // OPENGLVERTEXARRAYOBJECT_H
|