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INCLUDEPATH += $$PWD
HEADERS += \
$$PWD/renderthread_p.h \
$$PWD/renderconfiguration_p.h \
$$PWD/renderer_p.h \
$$PWD/quniformvalue_p.h \
$$PWD/renderview_p.h \
$$PWD/rendercommand_p.h \
$$PWD/renderqueue_p.h \
$$PWD/parameterpack_p.h \
$$PWD/rendertarget_p.h \
$$PWD/renderattachment_p.h \
$$PWD/attachmentpack_p.h \
$$PWD/shadervariables_p.h \
$$PWD/qgraphicsutils_p.h \
$$PWD/managers_p.h \
$$PWD/handle_types_p.h \
$$PWD/platformsurfacefilter_p.h \
$$PWD/cameralens_p.h \
$$PWD/entity_p.h \
$$PWD/layer_p.h \
$$PWD/nodefunctor_p.h \
$$PWD/transform_p.h \
$$PWD/boundingvolumedebug_p.h \
$$PWD/nodemanagers_p.h \
$$PWD/triangleboundingvolume_p.h \
$$PWD/openglvertexarrayobject_p.h \
$$PWD/trianglesextractor_p.h \
$$PWD/trianglesvisitor_p.h \
$$PWD/abstractrenderer_p.h \
$$PWD/computejob_p.h \
$$PWD/renderersettings_p.h
SOURCES += \
$$PWD/renderthread.cpp \
$$PWD/renderconfiguration.cpp \
$$PWD/renderer.cpp \
$$PWD/quniformvalue.cpp \
$$PWD/renderview.cpp \
$$PWD/rendercommand.cpp \
$$PWD/renderqueue.cpp \
$$PWD/parameterpack.cpp \
$$PWD/rendertarget.cpp \
$$PWD/renderattachment.cpp \
$$PWD/attachmentpack.cpp \
$$PWD/managers.cpp \
$$PWD/platformsurfacefilter.cpp \
$$PWD/cameralens.cpp \
$$PWD/entity.cpp \
$$PWD/layer.cpp \
$$PWD/transform.cpp \
$$PWD/boundingvolumedebug.cpp \
$$PWD/nodemanagers.cpp \
$$PWD/triangleboundingvolume.cpp \
$$PWD/trianglesextractor.cpp \
$$PWD/trianglesvisitor.cpp \
$$PWD/computejob.cpp \
$$PWD/renderersettings.cpp
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