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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3D_RENDER_RENDERNODEFUNCTOR_P_H
#define QT3D_RENDER_RENDERNODEFUNCTOR_P_H
#include <Qt3DCore/qbackendnode.h>
#include <Qt3DCore/qnode.h>
QT_BEGIN_NAMESPACE
namespace Qt3D {
namespace Render {
template<class Backend, class Manager>
class RenderNodeFunctor : public QBackendNodeFunctor
{
public:
explicit RenderNodeFunctor(Manager *manager)
: m_manager(manager)
{
}
QBackendNode *create(QNode *frontend, const QBackendNodeFactory *factory) const Q_DECL_FINAL
{
Backend *backend = m_manager->getOrCreateResource(frontend->id());
backend->setFactory(factory);
backend->setPeer(frontend);
return backend;
}
QBackendNode *get(const QNodeId &id) const Q_DECL_FINAL
{
return m_manager->lookupResource(id);
}
void destroy(const QNodeId &id) const Q_DECL_FINAL
{
m_manager->releaseResource(id);
}
private:
Manager *m_manager;
};
} // Render
} // Qt3D
QT_END_NAMESPACE
#endif // QT3D_RENDER_RENDERNODEFUNCTOR_P_H
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