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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
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**
****************************************************************************/
#ifndef QRENDERCAPTURE_P_H
#define QRENDERCAPTURE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/qrendercapture.h>
#include <Qt3DRender/private/qframegraphnode_p.h>
#include <QtCore/qmutex.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
struct QRenderCaptureRequest
{
int captureId;
QRect rect;
};
class QRenderCapturePrivate : public QFrameGraphNodePrivate
{
public:
QRenderCapturePrivate();
~QRenderCapturePrivate();
QVector<QRenderCaptureReply *> m_waitingReplies;
QMutex m_mutex;
mutable QVector<QRenderCaptureRequest> m_pendingRequests;
QRenderCaptureReply *createReply(int captureId);
QRenderCaptureReply *takeReply(int captureId);
void setImage(QRenderCaptureReply *reply, const QImage &image);
void replyDestroyed(QRenderCaptureReply *reply);
Q_DECLARE_PUBLIC(QRenderCapture)
};
class QRenderCaptureReplyPrivate : public QObjectPrivate
{
public:
QRenderCaptureReplyPrivate();
QImage m_image;
int m_captureId;
bool m_complete;
Q_DECLARE_PUBLIC(QRenderCaptureReply)
};
// used by initializeFromPeer
struct QRenderCaptureInitData
{
int captureId;
};
// used by backend to send render capture to frontend
struct RenderCaptureData
{
QImage image;
int captureId;
};
typedef QSharedPointer<RenderCaptureData> RenderCaptureDataPtr;
} // Qt3DRender
QT_END_NAMESPACE
Q_DECLARE_METATYPE(Qt3DRender::RenderCaptureDataPtr) // LCOV_EXCL_LINE
Q_DECLARE_METATYPE(Qt3DRender::QRenderCaptureRequest); // LCOV_EXCL_LINE
#endif // QRENDERCAPTURE_P_H
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