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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/
#ifndef QRENDERSURFACESELECTOR_P_H
#define QRENDERSURFACESELECTOR_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/qframegraphnode_p.h>
#include <Qt3DRender/private/platformsurfacefilter_p.h>
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <QtGui/qsurface.h>
#include <QtGui/qwindow.h>
#include <QtCore/qpointer.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QRenderSurfaceSelector;
class Q_3DRENDERSHARED_PRIVATE_EXPORT QRenderSurfaceSelectorPrivate : public Qt3DRender::QFrameGraphNodePrivate
{
public:
QRenderSurfaceSelectorPrivate();
~QRenderSurfaceSelectorPrivate();
// TODO: Qt 5.8, make it public
static QRenderSurfaceSelector *find(QObject *rootObject);
void setExternalRenderTargetSize(const QSize &size);
QSize externalRenderTargetSize() const { return m_externalRenderTargetSize; }
QSurface *m_surface;
QSize m_externalRenderTargetSize;
QScopedPointer<Qt3DRender::Render::PlatformSurfaceFilter> m_surfaceEventFilter;
float m_surfacePixelRatio;
QMetaObject::Connection m_heightConn;
QMetaObject::Connection m_widthConn;
QMetaObject::Connection m_screenConn;
};
struct QRenderSurfaceSelectorData
{
QPointer<QObject> surface;
QSize externalRenderTargetSize;
float surfacePixelRatio;
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QRENDERSURFACESELECTOR_P_H
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