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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/
#ifndef RENDERCAPTURE_P_H
#define RENDERCAPTURE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/qrendercapture_p.h>
#include <Qt3DRender/private/framegraphnode_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderCapture : public FrameGraphNode
{
public:
RenderCapture();
void requestCapture(const QRenderCaptureRequest &request);
bool wasCaptureRequested() const;
QRenderCaptureRequest takeCaptureRequest();
void addRenderCapture(int captureId, const QImage &image);
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
void syncRenderCapturesToFrontend(Qt3DCore::QAspectManager *manager);
private:
QVector<QRenderCaptureRequest> m_requestedCaptures;
QVector<RenderCaptureDataPtr> m_renderCaptureData;
mutable QMutex m_mutex;
};
} // Render
} // Qt3DRender
QT_END_NAMESPACE
#endif // RENDERCAPTURE_P_H
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