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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3D_QBLENDSTATE_H
#define QT3D_QBLENDSTATE_H
#include <Qt3DRenderer/qrenderstate.h>
QT_BEGIN_NAMESPACE
namespace Qt3D {
class QBlendStatePrivate;
class QT3DRENDERERSHARED_EXPORT QBlendState : public QRenderState
{
Q_OBJECT
Q_ENUMS(Blending)
Q_PROPERTY(Blending srcRGB READ srcRGB WRITE setSrcRGB NOTIFY srcRGBChanged)
Q_PROPERTY(Blending srcAlpha READ srcAlpha WRITE setSrcAlpha NOTIFY srcAlphaChanged)
Q_PROPERTY(Blending dstRGB READ dstRGB WRITE setDstRGB NOTIFY dstRGBChanged)
Q_PROPERTY(Blending dstAlpha READ dstAlpha WRITE setDstAlpha NOTIFY dstAlphaChanged)
public:
enum Blending
{
Zero = 0,
One = 1,
SrcColor = 0x0300,
SrcAlpha = 0x0302,
Src1Alpha,
Src1Color,
DstColor = 0x0306,
DstAlpha = 0x0304,
SrcAlphaSaturate = 0x0308,
ConstantColor = 0x8001,
ConstantAlpha = 0x8003,
OneMinusSrcColor = 0x0301,
OneMinusSrcAlpha = 0x0303,
OneMinusDstAlpha = 0x0305,
OneMinusDstColor = 0x0307,
OneMinusConstantColor = 0x8002,
OneMinusConstantAlpha = 0x8004,
OneMinusSrc1Alpha,
OneMinusSrc1Color0
};
explicit QBlendState(QNode *parent = 0);
Blending srcRGB() const;
void setSrcRGB(Blending srcRGB);
Blending dstRGB() const;
void setDstRGB(Blending dstRGB);
Blending srcAlpha() const;
void setSrcAlpha(Blending srcAlpha);
Blending dstAlpha() const;
void setDstAlpha(Blending dstAlpha);
Q_SIGNALS:
void srcRGBChanged();
void srcAlphaChanged();
void dstRGBChanged();
void dstAlphaChanged();
protected:
void copy(const QNode *ref) Q_DECL_OVERRIDE;
private:
Q_DECLARE_PRIVATE(QBlendState)
QT3D_CLONEABLE(QBlendState)
};
} // Qt3D
QT_END_NAMESPACE
#endif // QT3D_QBLENDSTATE_H
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