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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qparametermapping.h"
#include <private/qparametermapping_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3D {
QParameterMappingPrivate::QParameterMappingPrivate(QParameterMapping *qq)
: QNodePrivate(qq)
, m_bindingType(QParameterMapping::Uniform)
{
}
void QParameterMapping::copy(const QNode *ref)
{
QNode::copy(ref);
const QParameterMapping *mapper = static_cast<const QParameterMapping*>(ref);
d_func()->m_parameterName = mapper->d_func()->m_parameterName;
d_func()->m_shaderVariableName = mapper->d_func()->m_shaderVariableName;
d_func()->m_bindingType = mapper->d_func()->m_bindingType;
}
QParameterMapping::QParameterMapping(QNode *parent)
: QNode(*new QParameterMappingPrivate(this), parent)
{
}
QParameterMapping::QParameterMapping(QParameterMappingPrivate &dd, QNode *parent)
: QNode(dd, parent)
{
}
QParameterMapping::QParameterMapping(const QString ¶meterName, const QString &shaderParameterName, QParameterMapping::Binding bindingType, QNode *parent)
: QNode(*new QParameterMappingPrivate(this), parent)
{
Q_D(QParameterMapping);
d->m_parameterName = parameterName;
d->m_shaderVariableName = shaderParameterName;
d->m_bindingType = bindingType;
}
void QParameterMapping::setParameterName(const QString &name)
{
Q_D(QParameterMapping);
if (d->m_parameterName != name) {
d->m_parameterName = name;
emit parameterNameChanged();
}
}
void QParameterMapping::setShaderVariableName(const QString &name)
{
Q_D(QParameterMapping);
if (d->m_shaderVariableName != name) {
d->m_shaderVariableName = name;
emit shaderVariableNameChanged();
}
}
void QParameterMapping::setBindingType(QParameterMapping::Binding type)
{
Q_D(QParameterMapping);
if (d->m_bindingType != type) {
d->m_bindingType = type;
emit bindingTypeChanged();
}
}
QString QParameterMapping::parameterName() const
{
Q_D(const QParameterMapping);
return d->m_parameterName;
}
QString QParameterMapping::shaderVariableName() const
{
Q_D(const QParameterMapping);
return d->m_shaderVariableName;
}
QParameterMapping::Binding QParameterMapping::bindingType() const
{
Q_D(const QParameterMapping);
return d->m_bindingType;
}
} // Qt3D
QT_END_NAMESPACE
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