summaryrefslogtreecommitdiffstats
path: root/src/render/frontend/sphere.h
blob: 99aa252f7e66c6fea40f93449825b7d616e918ef (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef SPHERE_H
#define SPHERE_H

#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DCore/qboundingsphere.h>

#include <QMatrix4x4>
#include <QVector3D>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {

class QT3DRENDERSHARED_EXPORT Sphere : public Qt3DCore::QBoundingSphere
{
public:
    inline Sphere(const Qt3DCore::QNodeId &i = Qt3DCore::QNodeId())
        : m_center()
        , m_radius(0.0f)
        , m_id(i)
    {}

    inline Sphere(const QVector3D &c, float r, const Qt3DCore::QNodeId &i = Qt3DCore::QNodeId())
        : m_center(c)
        , m_radius(r)
        , m_id(i)
    {}

    void setCenter(const QVector3D &c);
    QVector3D center() const;

    inline bool isNull() { return m_center == QVector3D() && m_radius == 0.0f; }

    void setRadius(float r);
    float radius() const;

    void clear();
    void initializeFromPoints(const QVector<QVector3D> &points);
    void expandToContain(const QVector3D &point);
    inline void expandToContain(const QVector<QVector3D> &points)
    {
        Q_FOREACH (const QVector3D &p, points)
            expandToContain(p);
    }

    void expandToContain(const Sphere &sphere);

    Sphere transformed(const QMatrix4x4 &mat);
    inline Sphere &transform(const QMatrix4x4 &mat)
    {
        *this = transformed(mat);
        return *this;
    }

    Qt3DCore::QNodeId id() const Q_DECL_FINAL;
    bool intersects(const Qt3DCore::QRay3D &ray, QVector3D *q) const Q_DECL_FINAL;
    Type type() const Q_DECL_FINAL;

    static Sphere fromPoints(const QVector<QVector3D> &points);

private:
    QVector3D m_center;
    float m_radius;
    Qt3DCore::QNodeId m_id;

    static const float ms_epsilon;
};

inline void Sphere::setCenter(const QVector3D &c)
{
    m_center = c;
}

inline QVector3D Sphere::center() const
{
    return m_center;
}

inline void Sphere::setRadius(float r)
{
    m_radius = r;
}

inline float Sphere::radius() const
{
    return m_radius;
}

inline void Sphere::clear()
{
    m_center = QVector3D();
    m_radius = 0.0f;
}

inline bool intersects(const Sphere &a, const Sphere &b)
{
    // Calculate squared distance between sphere centers
    const QVector3D d = a.center() - b.center();
    const float distSq = QVector3D::dotProduct(d, d);

    // Spheres intersect if squared distance is less than squared
    // sum of radii
    const float sumRadii = a.radius() + b.radius();
    return distSq <= sumRadii * sumRadii;
}

}

QT_END_NAMESPACE

Q_DECLARE_METATYPE(Qt3DRender::Sphere)

#endif // SPHERE_H